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Unplayable in another language
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Available in an external warehouse.Sale Price
Children of Cain. Children of the night – what intricate games do they dedicate themselves to! And what games can we dedicate ourselves to together with them? Vampires have lurked among us since the first cities arose nameless on the banks of the Euphrates. They wield incredible powers and mysterious magics, hunt in unique ways, and even gather together when times require it. This book collects new options for characters, powers, advice for playing together, alone or virtually, as well as new ways to use the old rules. It is the perfect complement to the core rulebook of Vampires: The Masquerade. The Player's Guide includes: - Detailed profiles of seven clans of the Brothers: Banu Haqim, Hecata, Lasombra, the Ministry, Ravnos, Salubri, and Tzimisce. - Expanded rules for playing outcasts: Thin-bloods, ghouls, and mortals - New and integrated Discipline powers, Blood Sorcery rituals, and Thin-blood Alchemy formulas, as well as the Oblivion Discipline and its ceremonies. - Systems and Advantages for coteries, plus a coterie registration sheet. - Advice and guidance for non-traditional chronicles, including those focused entirely on Thin-bloods, troupe play style, virtual play, and one-on-one games. - Updated rules for Landmarks, Memoriam, and Projects.
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| BARCODE: | 9791255980131 |
| The item is in 1 cart | |
Children of Cain. Children of the night – what intricate games do they dedicate themselves to! And what games can we dedicate ourselves to together with them? Vampires have lurked among us since the first cities arose nameless on the banks of the Euphrates. They wield incredible powers and mysterious magics, hunt in unique ways, and even gather together when times require it. This book collects new options for characters, powers, advice for playing together, alone or virtually, as well as new ways to use the old rules. It is the perfect complement to the core rulebook of Vampires: The Masquerade. The Player's Guide includes: - Detailed profiles of seven clans of the Brothers: Banu Haqim, Hecata, Lasombra, the Ministry, Ravnos, Salubri, and Tzimisce. - Expanded rules for playing outcasts: Thin-bloods, ghouls, and mortals - New and integrated Discipline powers, Blood Sorcery rituals, and Thin-blood Alchemy formulas, as well as the Oblivion Discipline and its ceremonies. - Systems and Advantages for coteries, plus a coterie registration sheet. - Advice and guidance for non-traditional chronicles, including those focused entirely on Thin-bloods, troupe play style, virtual play, and one-on-one games. - Updated rules for Landmarks, Memoriam, and Projects.
| Mechanics: | |
| Categories: | |
| Alternative names: | |
| BARCODE: | 9791255980131 |
| The item is in 1 cart | |