phone (+39) 320 073 4588
email CONTACT US VIA EMAIL
Promo Banner Promo Banner
Main Pic
add-wishlist
add-collection
add-alert
7.14
BGG Vote: BGG Stats
LANGUAGE-UK
2
10'
No necessary in-game text

Wartime: The Battle of Valyance Vale

A board game by Christopher Guild Brad Lackey Christopher Parks Joshua Tempkin
Publisher: WizKids
video thumbnail
utrade Do you want to sell your copy of this game?
utradestar
Use our marketplace utrade!
Wartime: The Battle of Valyance Vale
Available in an external warehouse.
Shipping in about 3/7 days
Retail price: 82,99€ 58,99€
IT Free
Description Description

Description from the publisher: Valyance and Firebrand have gone to war! Units clash in the skirmishes, but the fight is gritty, with little time to think and plan as sand timers dictate the activation of your units. When a unit moves, attacks, cast spells, or uses a special ability in Wartime: The Battle of Valyance Vale, a sand timer is flipped. The unit cannot be used again until the sand timer is drained, then that sand timer (or another one) can be used to activate the unit again. Manage your sand timers, as well as your unit actions, wisely. Sand timers come in different times: 30 seconds, 60 seconds, 90 seconds. Scenarios use other timers in time-sensitive missions. Wartime: The Battle of Valyance Vale features scenario-based play, with branching missions depending on the outcome of the previous mission. Configure your own units to fight in player-designed missions or mix up the unit configurations when playing the game's missions.

Additional information Additional information
Mechanics:
Categories: Real-time
Alternative names:
BARCODE: 634482728109
In 2 wishlists This was seen 3920 times
Description Description

Description from the publisher: Valyance and Firebrand have gone to war! Units clash in the skirmishes, but the fight is gritty, with little time to think and plan as sand timers dictate the activation of your units. When a unit moves, attacks, cast spells, or uses a special ability in Wartime: The Battle of Valyance Vale, a sand timer is flipped. The unit cannot be used again until the sand timer is drained, then that sand timer (or another one) can be used to activate the unit again. Manage your sand timers, as well as your unit actions, wisely. Sand timers come in different times: 30 seconds, 60 seconds, 90 seconds. Scenarios use other timers in time-sensitive missions. Wartime: The Battle of Valyance Vale features scenario-based play, with branching missions depending on the outcome of the previous mission. Configure your own units to fight in player-designed missions or mix up the unit configurations when playing the game's missions.

Additional information Additional information
Mechanics:
Categories: Real-time
Alternative names:
BARCODE: 634482728109
In 2 wishlists This was seen 3920 times
Frequently bought together Frequently bought together