Troika Rpg Upon Ternwillow The Waves That Crashed (GDR)
Currently sold out. Orderable.
Retail price:
19,95€
17,96€
IT
4,49€
Description
Since we last met, Ternwillow was destroyed, Civilization was forced under the sea, and mankind is just trying to survive. A mecha module compatible with TROIKA! We wanted to make something that is playable, hackable, modular, and art. Find out why Ternwillow has gone underwater through play. New Pilot Equipment (10)- Aquatic Rebreathers, to Jet-Rafts, and Schooling Remora Countermeasures. New Interchangeable Mech Parts (29)- Photon Mines that overload optics, the Nautilus Cloak active camouflage, and Aquatic Seals so you never have to worry about a leak. New Vehicles (4)- Speed Boats, Air Freighters, and Cruise Ships! New Pilot Backgrounds (2)- The Urban Sniper that hunts with a Robotic Clone and the Mech Whisperer that rides on top of her mechs. New Mechs (6)- trident wielding fast swimmers, living fortresses that serve as cities, and Aquatic Patrol Bots. New enemy pilots (3)- rented security and wounded ace pilots wired directly into their mechs. New missions and maps (3)- Can you shut off the data flow? Upgrade your Fleet? Or rescue a downed pilot from a black site? New modular alarm systems- 3 new ways to trigger alarms and 3 dynamic response networks that mutate their reactions over time. New Civilization- The Seat of the Blue Ash… where did they come from? Is it a new home for Ternwillow? What codes do they follow? Settlement Generator- How big is the settlement? Is it on a tanker? What sort of problems are they having? How are the Defended? And Who is the Leadership? New Scrap Tables- What’s in the Wreckage? What’s in the Escape Pod? New Classified Ammunition- No one knows what this is, I hope you don’t get caught? Strange Underwater Happenings- Where did that fin come from? Underwater Rules- Atmospheric Conditions, a Tidal Generator, and a new out of control table for underwater chaos. New pilot rules- New damage ranges [OFFSCREEN], new [AQUATIC] qualities for firing underwater, Missile strikes, Overloading and Overclocking. New Berserk Actions- For when you need to front flip into an axe kick and bash skulls.
Additional information
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This was seen 208 times
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Description
Since we last met, Ternwillow was destroyed, Civilization was forced under the sea, and mankind is just trying to survive. A mecha module compatible with TROIKA! We wanted to make something that is playable, hackable, modular, and art. Find out why Ternwillow has gone underwater through play. New Pilot Equipment (10)- Aquatic Rebreathers, to Jet-Rafts, and Schooling Remora Countermeasures. New Interchangeable Mech Parts (29)- Photon Mines that overload optics, the Nautilus Cloak active camouflage, and Aquatic Seals so you never have to worry about a leak. New Vehicles (4)- Speed Boats, Air Freighters, and Cruise Ships! New Pilot Backgrounds (2)- The Urban Sniper that hunts with a Robotic Clone and the Mech Whisperer that rides on top of her mechs. New Mechs (6)- trident wielding fast swimmers, living fortresses that serve as cities, and Aquatic Patrol Bots. New enemy pilots (3)- rented security and wounded ace pilots wired directly into their mechs. New missions and maps (3)- Can you shut off the data flow? Upgrade your Fleet? Or rescue a downed pilot from a black site? New modular alarm systems- 3 new ways to trigger alarms and 3 dynamic response networks that mutate their reactions over time. New Civilization- The Seat of the Blue Ash… where did they come from? Is it a new home for Ternwillow? What codes do they follow? Settlement Generator- How big is the settlement? Is it on a tanker? What sort of problems are they having? How are the Defended? And Who is the Leadership? New Scrap Tables- What’s in the Wreckage? What’s in the Escape Pod? New Classified Ammunition- No one knows what this is, I hope you don’t get caught? Strange Underwater Happenings- Where did that fin come from? Underwater Rules- Atmospheric Conditions, a Tidal Generator, and a new out of control table for underwater chaos. New pilot rules- New damage ranges [OFFSCREEN], new [AQUATIC] qualities for firing underwater, Missile strikes, Overloading and Overclocking. New Berserk Actions- For when you need to front flip into an axe kick and bash skulls.
Additional information
| Mechanics: |
|
| Categories: |
|
| Alternative names: |
|
| BARCODE: |
????????? |
|
This was seen 208 times
|