phone (+39) 320 073 4588
email CONTACT US VIA EMAIL
Promo Banner
kilt-castle
6.73
BGG Vote: BGG Stats
LANGUAGE-IT LANGUAGE-UK LANGUAGE-DE LANGUAGE-FR
2-4
45'
10
No necessary in-game text

Kilt Castle

A board game by Günter Burkhardt
Publisher: Zoch Verlag
utrade Do you want to sell your copy of this game?
utradestar
Use our marketplace utrade!
Kilt Castle
The item is not available, you can use the alert to be notified when it will be back in stock.
Description Description

Description from the publisher: Kilt Castle adds a simple and highly interactive card mechanism to the classic Euro game genre of outbuilding one's opponents in an attempt to control the largest territory. The game board shows a grid of 5x5 squares. Ten cards are placed beside the first four rows in stacks of 4, 3, 2 and 1 card. On their turn, the player picks up an open card from one of the stacks next to the game board and places it in another row — always in a clockwise direction. All players whose colors are on that card (one or two) are then allowed to build a new tower or build on top of an existing tower in this particular row. Building on an open space is free, while building on top of somebody else's tower costs as many ducats as the number of "floors" already built. A player can decide to trigger a general round of scoring simply by moving the last card of any stack. High towers are a good way to claim a large, connected territory and collect a lot of ducats.

Additional information Additional information
Mechanics: Area Control/Area Influence Hand Management Tile Placement
Categories: Strategy
Alternative names:
BARCODE: 4015682051048
In 4 wishlists In 3 collections This was seen 7935 times
Description Description

Description from the publisher: Kilt Castle adds a simple and highly interactive card mechanism to the classic Euro game genre of outbuilding one's opponents in an attempt to control the largest territory. The game board shows a grid of 5x5 squares. Ten cards are placed beside the first four rows in stacks of 4, 3, 2 and 1 card. On their turn, the player picks up an open card from one of the stacks next to the game board and places it in another row — always in a clockwise direction. All players whose colors are on that card (one or two) are then allowed to build a new tower or build on top of an existing tower in this particular row. Building on an open space is free, while building on top of somebody else's tower costs as many ducats as the number of "floors" already built. A player can decide to trigger a general round of scoring simply by moving the last card of any stack. High towers are a good way to claim a large, connected territory and collect a lot of ducats.

Additional information Additional information
Mechanics: Area Control/Area Influence Hand Management Tile Placement
Categories: Strategy
Alternative names:
BARCODE: 4015682051048
In 4 wishlists In 3 collections This was seen 7935 times
Frequently bought together