This is the Starcadia equivalent of Arcadia Quest’s Pets expansion. Robots come in multi-part models that offer a fun new automated mechanic to the game, as well as a new campaign to get to grips with.
Language:
English
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2-4
60'
14
No necessary in-game text
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Starcadia Quest: Patty & Sherry
Discover Patty and Sherry, two strong and brave heroines in Starcadia Quest. Board game for 2-4 players, lasting 60 minutes, ages 14 and up.
Publisher: Cool Mini Or Not
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Starcadia Quest: Patty & Sherry
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The game game is in consignmentStock but only few copies are available
Retail price:
25,99€
23,39€
IT
4,49€
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Patty is a sweet heart. She really is. But don't misinterpret her kindness with weakness. She is anything but weak. In fact, she is really really (really!) tough and rolls more dice for defense than any other Hero. And although half of the successes (rounded up) are considered, there's is still a fair chance that she will leave a fight barely wounded. Not to mention that choosing the right Upgrades may grant her even more defense dice.
Contrary to popular belief, Sherry is not insane (ahm... not clinically insane at least). She is brave, strong, and impulsive. Which makes her throw herself into a fight without measuring the consequences, taking the opponent by surprise but also giving her a few battle scars. When melee attacking, she can choose to take 1 wound to daze the enemy, before they even get the chance to defend themselves.
Contrary to popular belief, Sherry is not insane (ahm... not clinically insane at least). She is brave, strong, and impulsive. Which makes her throw herself into a fight without measuring the consequences, taking the opponent by surprise but also giving her a few battle scars. When melee attacking, she can choose to take 1 wound to daze the enemy, before they even get the chance to defend themselves.
| Mechanics: | Dice Rolling Variable Phase Order Variable Player Powers Modular Board Grid Movement |
| Categories: | Adventure Science Fiction Fighting Exploration Miniatures Expansion for base-game |
| Alternative names: | |
| BARCODE: | 889696008831 |
| This was seen 1316 times | |
Patty is a sweet heart. She really is. But don't misinterpret her kindness with weakness. She is anything but weak. In fact, she is really really (really!) tough and rolls more dice for defense than any other Hero. And although half of the successes (rounded up) are considered, there's is still a fair chance that she will leave a fight barely wounded. Not to mention that choosing the right Upgrades may grant her even more defense dice.
Contrary to popular belief, Sherry is not insane (ahm... not clinically insane at least). She is brave, strong, and impulsive. Which makes her throw herself into a fight without measuring the consequences, taking the opponent by surprise but also giving her a few battle scars. When melee attacking, she can choose to take 1 wound to daze the enemy, before they even get the chance to defend themselves.
Contrary to popular belief, Sherry is not insane (ahm... not clinically insane at least). She is brave, strong, and impulsive. Which makes her throw herself into a fight without measuring the consequences, taking the opponent by surprise but also giving her a few battle scars. When melee attacking, she can choose to take 1 wound to daze the enemy, before they even get the chance to defend themselves.
| Mechanics: | Dice Rolling Variable Phase Order Variable Player Powers Modular Board Grid Movement |
| Categories: | Adventure Science Fiction Fighting Exploration Miniatures Expansion for base-game |
| Alternative names: | |
| BARCODE: | 889696008831 |
| This was seen 1316 times | |
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