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2-4
360'
12
Some necessary text
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From the publisher's website: TENJO captivates players from a wide range of age groups with diverse gaming interests. Strategies combine elements of combat, resources, wealth, negotiations, and timing. The warfare is ruthless, diplomacy is crucial, and emotional engagement is intense. A highly flexible set of rules allows 2 to 4 players to adopt a limitless number of scenarios and methods with ease. Expected game time varies from 3 to 10+ hours. No two games are the same. This is truly a war game of infinite possibilities! 360 Samurai Chips 20 Daimyo Pieces 20 Shadow Warrior Pieces 149 Element, Ring, Castle, Fate, and Family Cards 10 & 20 Sided Dice 30" x 30" Game Board
Mechanics: | Dice Rolling Hand Management Point to Point Movement |
Categories: | Medieval Political/Negotiation |
Alternative names: | |
BARCODE: | 813474003015 |
In 2 collections This was seen 9897 times |
From the publisher's website: TENJO captivates players from a wide range of age groups with diverse gaming interests. Strategies combine elements of combat, resources, wealth, negotiations, and timing. The warfare is ruthless, diplomacy is crucial, and emotional engagement is intense. A highly flexible set of rules allows 2 to 4 players to adopt a limitless number of scenarios and methods with ease. Expected game time varies from 3 to 10+ hours. No two games are the same. This is truly a war game of infinite possibilities! 360 Samurai Chips 20 Daimyo Pieces 20 Shadow Warrior Pieces 149 Element, Ring, Castle, Fate, and Family Cards 10 & 20 Sided Dice 30" x 30" Game Board
Mechanics: | Dice Rolling Hand Management Point to Point Movement |
Categories: | Medieval Political/Negotiation |
Alternative names: | |
BARCODE: | 813474003015 |
In 2 collections This was seen 9897 times |