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1-4
30'
13
No necessary in-game text
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AuZtralia
Publisher: Giochix
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AuZtralia
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121 cards of 63.5mm width and 88.0mm of height
Inspired by Martin Wallace’s A Study in Emerald, AuZtralia is an economic/adventure game set in an alternate reality 1930s where Australia is waiting to be explored. Ever since 1180, for seven long centuries, the Old Ones held full sway over the riches of the Earth and the affairs of humankind. All that changed in 1888 when Sherlock Holmes and a clandestine fraternity of intrepid Victorian heroes vanquished these monstrous tyrants. Humanity triumphed, but the land was poisoned and food shortages were rampant. A vast new continent was discovered, known as Australia, where brave prospectors and settlers constructed ports, built railways, and developed farms. However, the Old Ones began to stir, hell-bent on driving these intruders back into the sea. The game meshes themes of exploration, economy (farming and mining), and battling fantastical Old One creatures who act as an in-game player. It features a randomized board setup, an innovative combat mechanism, and a surprisingly tense solo play mode.
| Mechanics: | Action Point Allowance System Card Drafting Hex-and-Counter Route/Network Building Time Track |
| Categories: | Economic Exploration Fantasy |
| Alternative names: | AuZtralia AuZtralien オーズトラリア ~大いなる南の大陸~ 澳洲天劫 AuZtralia |
| BARCODE: | 8033532950484 |
| In 18 wishlists In 15 collections This was seen 8513 times | |
Inspired by Martin Wallace’s A Study in Emerald, AuZtralia is an economic/adventure game set in an alternate reality 1930s where Australia is waiting to be explored. Ever since 1180, for seven long centuries, the Old Ones held full sway over the riches of the Earth and the affairs of humankind. All that changed in 1888 when Sherlock Holmes and a clandestine fraternity of intrepid Victorian heroes vanquished these monstrous tyrants. Humanity triumphed, but the land was poisoned and food shortages were rampant. A vast new continent was discovered, known as Australia, where brave prospectors and settlers constructed ports, built railways, and developed farms. However, the Old Ones began to stir, hell-bent on driving these intruders back into the sea. The game meshes themes of exploration, economy (farming and mining), and battling fantastical Old One creatures who act as an in-game player. It features a randomized board setup, an innovative combat mechanism, and a surprisingly tense solo play mode.
121 cards of 63.5mm width and 88.0mm of height
| Mechanics: | Action Point Allowance System Card Drafting Hex-and-Counter Route/Network Building Time Track |
| Categories: | Economic Exploration Fantasy |
| Alternative names: | AuZtralia AuZtralien オーズトラリア ~大いなる南の大陸~ 澳洲天劫 AuZtralia |
| BARCODE: | 8033532950484 |
| In 18 wishlists In 15 collections This was seen 8513 times | |