Promo Banner
Language: English
Axis & Allies 1914
add-wishlist
add-collection
7.23
#2811 in the ranking 849 votes
BGG Vote: BGG Stats
Best with 4 players 12 of 37 votes Player-recommended age: 14+ 8 of 12 votes Read the reviews
2-8
480'
Some necessary text

Axis & Allies 1914

A board game by Larry Harris, Jr.
Publisher: Wizards of the Coast
video thumbnail
utrade Do you want to sell your copy of this game?
utradestar
Use our marketplace utrade!
Axis & Allies 1914
The item is not available, you can use the alert to be notified when it will be back in stock.
Description Description
This is not World War II. Progress during "The War to End All Wars" was measured by yards, not miles. The Italians were on the side of the Allies, while Turkey – then at the center of the Ottoman Empire – was one of the members of what was known as the Central Powers. Imperial Germany and the Austro-Hungarian Empire were the two other main Central Powers.

The major Allies, sometimes referred to as the Entente, consisted of the British Empire, France, Italy, the United States, and Imperial Russia. The alliance included other historical members, but they more or less fell under the command and control of one of these great powers. In fact, had General Pershing not insisted that its integrity be maintained, even the American army would have found itself as simply being replacements for French and British.

Axis & Allies 1914 World War I puts players in charge of one of the major powers, each with its own infantry sculpt; other sculpts represent the artillery, tanks, aircraft, and naval line-up of either the Allies or the Central Powers.

As designer Larry Harris notes, "While playing this game, you will quickly realize that this is not World War II. There are no massive sweeps across continents with blitzing armored divisions and aircraft. Instead, there are a series of determined offensives resisted by equally determined armies dedicated to holding the line. You will find that your depleting resources of men and artillery must be deployed with great thought and efficiency. You will be fighting pretty much the way man has been fighting with each other for thousands of years – only this time the ability to kill your enemy, and for him to kill you, has become intolerably efficient."
Additional information Additional information
Mechanics: Area Movement Dice Rolling Partnerships
Categories: Economic War War
Alternative names:
BARCODE: 653569791232
In 15 wishlists In 14 collections This was seen 16424 times
Description Description
This is not World War II. Progress during "The War to End All Wars" was measured by yards, not miles. The Italians were on the side of the Allies, while Turkey – then at the center of the Ottoman Empire – was one of the members of what was known as the Central Powers. Imperial Germany and the Austro-Hungarian Empire were the two other main Central Powers.

The major Allies, sometimes referred to as the Entente, consisted of the British Empire, France, Italy, the United States, and Imperial Russia. The alliance included other historical members, but they more or less fell under the command and control of one of these great powers. In fact, had General Pershing not insisted that its integrity be maintained, even the American army would have found itself as simply being replacements for French and British.

Axis & Allies 1914 World War I puts players in charge of one of the major powers, each with its own infantry sculpt; other sculpts represent the artillery, tanks, aircraft, and naval line-up of either the Allies or the Central Powers.

As designer Larry Harris notes, "While playing this game, you will quickly realize that this is not World War II. There are no massive sweeps across continents with blitzing armored divisions and aircraft. Instead, there are a series of determined offensives resisted by equally determined armies dedicated to holding the line. You will find that your depleting resources of men and artillery must be deployed with great thought and efficiency. You will be fighting pretty much the way man has been fighting with each other for thousands of years – only this time the ability to kill your enemy, and for him to kill you, has become intolerably efficient."
Additional information Additional information
Mechanics: Area Movement Dice Rolling Partnerships
Categories: Economic War War
Alternative names:
BARCODE: 653569791232
In 15 wishlists In 14 collections This was seen 16424 times
Frequently bought together Frequently bought together
Other versions Other versions

What players say

How many players it plays best with · 37 votes on BoardGameGeek

  • 1 0 0 say it plays best, 3 recommend it, 16 do not recommend it
  • 2 10 10 say it plays best, 16 recommend it, 4 do not recommend it
  • 3 3 3 say it plays best, 17 recommend it, 4 do not recommend it
  • 4 12 12 say it plays best, 19 recommend it, 3 do not recommend it
  • 5 8 8 say it plays best, 15 recommend it, 3 do not recommend it
  • 6 10 10 say it plays best, 9 recommend it, 5 do not recommend it
  • 7 4 4 say it plays best, 9 recommend it, 12 do not recommend it
  • 8 2 2 say it plays best, 5 recommend it, 18 do not recommend it
  • 8+ 0 0 say it plays best, 0 recommend it, 16 do not recommend it

Best Suggested Not recommended

uplay user ratings: No uplay reviews yet. Be the first!

A selection of reviews rated 8 or higher. BoardGameGeek. BGG ratings are not included in the uplay average.

BenjaminHester BGG user
10.0/10

Much more fun and balanced than the original, which was strong in its own right. Plays best with 4 or 5.

Hattrick18 BGG user
10.0/10

An excellent game for an under served conflict. Some people like to speed the game up with tournament rules, I prefer the original rules.

Istvanffy BGG user
10.0/10

Fabulous... but long. It is a great game. I highly recommend it to those who likes Axis & Allies. Note: it does not have enough units to play the game properly - you will need to have some other A&A game so that you can borrow infantry units to play the game. The other option is to get two copies of the game - an expensive option. If a second edition ever emerges I hope these problems can be corrected.

JohnnyReb BGG user
10.0/10

The 10 is for game play only! Great WW1 feeling and a very nice alternation compared to the WW2 versions. Be warned, do not compare it with Axis WW2! Our group is complaining its ‘static’ (not my opinion) all the time but of course the game does not own fast panzer divisions or strong aircraft. Despite their critics we play the game since weeks and have a lot of fun. Especially after the game when we discuss the game and new strategies. My critics: Dammed cost cutters! Miss a production Chart, sufficient Chips, IPC certificates and a few more miniatures especially Infantry (e.g. Germany has not enough Inf. when it bought them in round one. It has to say ‘this staple of chips is Inf.’!).

ted11 BGG user
10.0/10

Despite relative simplicity, captures grand strategy of WWI well with combined arms synergies, new tank and air, etc. Introduced by Rob. Tournament rules online seem to move a bit quicker to 4-6 hours down from ~8.

Your review

Comments are moderated before publication: no links, insults or unrelated content. Respectful negative opinions are welcome.

Sign in to review