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2-4
120'
10
No necessary in-game text
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Battle Merchants
Order by 15:00 Italian time for same-day dispatch, Monday to Friday.
Delivery in Italy normally takes 1 business day, 2 for the islands.
Battle Merchants is an economic game where players manufacture and sell weapons to four warring races (Elves, Dwarves, Orcs, Hobgoblins). Manage your forge, sell your arsenal to the fighters, and earn money from weapons that survive the battles. The game spans four seasons with battles and rewards. Economic strategy for 2-4 players ages 10+, lasting about 120 minutes.
The game game is in consignmentStock but only few copies are available
- 60 cards (45.0mmx68.0mm)
- 84 cards (63.0mmx82.5mm)
Battle Merchants is an economic game set in a fantasy land in which players manufacture four different weapons, then sell them to various warring races. Demand for each type of weapon differs throughout the game, but a well-crafted weapon will last longer.
On each turn, players can forge weapons, sell a weapon, upgrade craft (to build better weapons), or take a Kindom Card (for special powers); for players with a high-enough level of craft, a fifth action is available: forge and sell a weapon in the same turn. Players earn money by selling weapons, and it's permitted (nay, encouraged!) to sell your weapons to both sides of the same battle. The game takes place over four seasons in one game year. At the end of each season, the races fight with the weapons that the players sold. Weapons are at risk of being destroyed in battle, and surviving weapons earn money for surviving. After all, someone has to get paid to sharpen all of those weapons...
At the end of the game, the player with the most money wins.
| Mechanics: | Action Point Allowance System Area Control/Area Influence Card Drafting |
| Categories: | Economic Fantasy |
| Alternative names: | |
| BARCODE: | 837654863657 |
| In 2 wishlists In 1 collection This was seen 14398 times | |
- 60 cards (45.0mmx68.0mm)
- 84 cards (63.0mmx82.5mm)
Battle Merchants is an economic game set in a fantasy land in which players manufacture four different weapons, then sell them to various warring races. Demand for each type of weapon differs throughout the game, but a well-crafted weapon will last longer.
On each turn, players can forge weapons, sell a weapon, upgrade craft (to build better weapons), or take a Kindom Card (for special powers); for players with a high-enough level of craft, a fifth action is available: forge and sell a weapon in the same turn. Players earn money by selling weapons, and it's permitted (nay, encouraged!) to sell your weapons to both sides of the same battle. The game takes place over four seasons in one game year. At the end of each season, the races fight with the weapons that the players sold. Weapons are at risk of being destroyed in battle, and surviving weapons earn money for surviving. After all, someone has to get paid to sharpen all of those weapons...
At the end of the game, the player with the most money wins.
| Mechanics: | Action Point Allowance System Area Control/Area Influence Card Drafting |
| Categories: | Economic Fantasy |
| Alternative names: | |
| BARCODE: | 837654863657 |
| In 2 wishlists In 1 collection This was seen 14398 times | |
What players say
How many players it plays best with · 10 votes on BoardGameGeek
- 1 0 0 say it plays best, 0 recommend it, 4 do not recommend it
- 2 0 0 say it plays best, 3 recommend it, 3 do not recommend it
- 3 1 1 say it plays best, 5 recommend it, 1 do not recommend it
- 4 8 8 say it plays best, 1 recommend it, 0 do not recommend it
- 4+ 0 0 say it plays best, 0 recommend it, 4 do not recommend it
Best Suggested Not recommended
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