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Caesar: Conquest of Gaul
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7.33
#3999 in the ranking 295 votes
BGG Vote: BGG Stats
Best with 2 players 6 of 6 votes Player-recommended age: 16+ 2 of 3 votes
1-4
240'
12
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Caesar: Conquest of Gaul

A board game by Richard H. Berg Mark Herman
Publisher: GMT Games
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Caesar: Conquest of Gaul
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Description Description
In 58 BC, Gaius Julius Caesar was appointed by the Roman Senate as proconsul for Cisalpine Gaul, for which he was given 4 legions. The ambitious Caesar, a military ingenue, had little idea of how lucky he was going to be -- as he often was in his actions -- because, within a short space of a few years, after coming to the rescue of the Gauls against incursions from Helvetic tribes to the east, Caesar himself decided to bring the rest of the barbarian tribes under the domain of Republican Rome...and, at the same time, increase his visibility among the Roman people. From a military point of view it was an immense achievement, one that fueled Roman imperialist feelings like no other war. For the Gauls it meant subjugation. For the gamer, it means six battles of Pure Excitement. Nominee for the 1998 Charles S. Roberts awards for Best Pre-World War II Boardgame (Charles S. Roberts Awards). Volume VI in the GBoH (Great Battles of History) series. Expansion Modules: Caratacus: two battles from the Claudian invasion of Britannia; Gergovia: Caesar's defeat in 52 BCE.
Additional information Additional information
Mechanics: Dice Rolling Hex-and-Counter Simulation
Categories: Historical War
Alternative names:
BARCODE: ?????????
In 4 wishlists In 3 collections This was seen 8409 times
Description Description
In 58 BC, Gaius Julius Caesar was appointed by the Roman Senate as proconsul for Cisalpine Gaul, for which he was given 4 legions. The ambitious Caesar, a military ingenue, had little idea of how lucky he was going to be -- as he often was in his actions -- because, within a short space of a few years, after coming to the rescue of the Gauls against incursions from Helvetic tribes to the east, Caesar himself decided to bring the rest of the barbarian tribes under the domain of Republican Rome...and, at the same time, increase his visibility among the Roman people. From a military point of view it was an immense achievement, one that fueled Roman imperialist feelings like no other war. For the Gauls it meant subjugation. For the gamer, it means six battles of Pure Excitement. Nominee for the 1998 Charles S. Roberts awards for Best Pre-World War II Boardgame (Charles S. Roberts Awards). Volume VI in the GBoH (Great Battles of History) series. Expansion Modules: Caratacus: two battles from the Claudian invasion of Britannia; Gergovia: Caesar's defeat in 52 BCE.
Additional information Additional information
Mechanics: Dice Rolling Hex-and-Counter Simulation
Categories: Historical War
Alternative names:
BARCODE: ?????????
In 4 wishlists In 3 collections This was seen 8409 times
Expansions Expansions

What players say

How many players it plays best with · 6 votes on BoardGameGeek

  • 1 0 0 say it plays best, 6 recommend it, 0 do not recommend it
  • 2 6 6 say it plays best, 0 recommend it, 0 do not recommend it
  • 3 0 0 say it plays best, 4 recommend it, 1 do not recommend it
  • 4 1 1 say it plays best, 3 recommend it, 1 do not recommend it
  • 4+ 0 0 say it plays best, 1 recommend it, 4 do not recommend it

Best Suggested Not recommended

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