Language:
English
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Best with 2 players
6 of 6 votes
Player-recommended age: 16+
2 of 3 votes
1-4
240'
12
Aucun texte nécessaire dans le jeu
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Caesar: Conquest of Gaul
Publisher: GMT Games
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Caesar: Conquest of Gaul
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In 58 BC, Gaius Julius Caesar was appointed by the Roman Senate as proconsul for Cisalpine Gaul, for which he was given 4 legions. The ambitious Caesar, a military ingenue, had little idea of how lucky he was going to be -- as he often was in his actions -- because, within a short space of a few years, after coming to the rescue of the Gauls against incursions from Helvetic tribes to the east, Caesar himself decided to bring the rest of the barbarian tribes under the domain of Republican Rome...and, at the same time, increase his visibility among the Roman people. From a military point of view it was an immense achievement, one that fueled Roman imperialist feelings like no other war. For the Gauls it meant subjugation. For the gamer, it means six battles of Pure Excitement. Nominee for the 1998 Charles S. Roberts awards for Best Pre-World War II Boardgame (Charles S. Roberts Awards). Volume VI in the GBoH (Great Battles of History) series. Expansion Modules: Caratacus: two battles from the Claudian invasion of Britannia; Gergovia: Caesar's defeat in 52 BCE.
| Mechanics: | Dice Rolling Hex-and-Counter Simulation |
| Categories: | Historical War |
| Alternative names: | |
| BARCODE: | ????????? |
| In 4 wishlists In 3 collections This was seen 8435 times | |
In 58 BC, Gaius Julius Caesar was appointed by the Roman Senate as proconsul for Cisalpine Gaul, for which he was given 4 legions. The ambitious Caesar, a military ingenue, had little idea of how lucky he was going to be -- as he often was in his actions -- because, within a short space of a few years, after coming to the rescue of the Gauls against incursions from Helvetic tribes to the east, Caesar himself decided to bring the rest of the barbarian tribes under the domain of Republican Rome...and, at the same time, increase his visibility among the Roman people. From a military point of view it was an immense achievement, one that fueled Roman imperialist feelings like no other war. For the Gauls it meant subjugation. For the gamer, it means six battles of Pure Excitement. Nominee for the 1998 Charles S. Roberts awards for Best Pre-World War II Boardgame (Charles S. Roberts Awards). Volume VI in the GBoH (Great Battles of History) series. Expansion Modules: Caratacus: two battles from the Claudian invasion of Britannia; Gergovia: Caesar's defeat in 52 BCE.
| Mechanics: | Dice Rolling Hex-and-Counter Simulation |
| Categories: | Historical War |
| Alternative names: | |
| BARCODE: | ????????? |
| In 4 wishlists In 3 collections This was seen 8435 times | |
What players say
How many players it plays best with · 6 votes on BoardGameGeek
- 1 0 0 say it plays best, 6 recommend it, 0 do not recommend it
- 2 6 6 say it plays best, 0 recommend it, 0 do not recommend it
- 3 0 0 say it plays best, 4 recommend it, 1 do not recommend it
- 4 1 1 say it plays best, 3 recommend it, 1 do not recommend it
- 4+ 0 0 say it plays best, 1 recommend it, 4 do not recommend it
Best Suggested Not recommended
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