I love this game so much. Great solo, coop and competitive game. Quick to table and teach. Not too easy but not too complicated. Hits a sweet spot for me! Usually i prefer big miniature area control games so this was a bit out of my alley but it's been a while since I felt so excited about a game.
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1-4
30'
13
No es necesario texto en el juego.
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Call to Adventure Heroic Fantasy Art Deck
Disponible en un almacén externo.Envío en aproximadamente 10/21 días
- 61 cards (63.0mmx88.0mm)
- 133 cards (70.0mmx120.0mm)
In this hero-crafting card game, 1-4 players compete to earn the highest Destiny score while cooperating to defeat the Adversary. Like the original Call To Adventure, Epic Origins is a tableau-building game where players draft cards, cast runes, and overcome challenges to score victory points. For players familiar with Call To Adventure game system, Epic Origins introduces a high fantasy theme inspired by classic dungeon-crawling RPGs. The new Heritage card type provides options like Elf, Halfling, and Dwarf. Class cards allow you to invest Experience to "level up" your character. High fantasy themes and challenges can be found throughout the game's 150+ unique cards. This game also features overhauled Solo and Co-Op play. Double-sided Adversaries provide an evolving challenge: face a lower-level Adversary at the end of Act II, then the Final Adversary at the end of Act III. In Campaign Mode, players can unlock new cards by defeating each new Adversary. The game incorporates more rewards for cooperative play while still incentivizing individual achievement. While points decide the winner of the game, Call To Adventure encourages storytelling at the end of the game. Epic Origins also includes a guide for converting your final tableau into a 5th Edition D&D character. —description from the publisher
| Mechanics: | Dice Rolling Role Playing Storytelling |
| Categories: | Card Games Fantasy |
| Alternative names: | |
| BARCODE: | 856934004368 |
| This was seen 1123 times | |
- 61 cards (63.0mmx88.0mm)
- 133 cards (70.0mmx120.0mm)
In this hero-crafting card game, 1-4 players compete to earn the highest Destiny score while cooperating to defeat the Adversary. Like the original Call To Adventure, Epic Origins is a tableau-building game where players draft cards, cast runes, and overcome challenges to score victory points. For players familiar with Call To Adventure game system, Epic Origins introduces a high fantasy theme inspired by classic dungeon-crawling RPGs. The new Heritage card type provides options like Elf, Halfling, and Dwarf. Class cards allow you to invest Experience to "level up" your character. High fantasy themes and challenges can be found throughout the game's 150+ unique cards. This game also features overhauled Solo and Co-Op play. Double-sided Adversaries provide an evolving challenge: face a lower-level Adversary at the end of Act II, then the Final Adversary at the end of Act III. In Campaign Mode, players can unlock new cards by defeating each new Adversary. The game incorporates more rewards for cooperative play while still incentivizing individual achievement. While points decide the winner of the game, Call To Adventure encourages storytelling at the end of the game. Epic Origins also includes a guide for converting your final tableau into a 5th Edition D&D character. —description from the publisher
| Mechanics: | Dice Rolling Role Playing Storytelling |
| Categories: | Card Games Fantasy |
| Alternative names: | |
| BARCODE: | 856934004368 |
| This was seen 1123 times | |
What players say
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A selection of reviews rated 8 or higher. BoardGameGeek. BGG ratings are not included in the uplay average.
PHENOMENAL! Just as good as the first one. There were some elements removed that I miss but they have some GREAT improvements too that balance it out. Such an amazing game series.
Genuinely fun. The Origin/Class/Destiny/ Adversary cards do the heavy lifting for the play session in terms of diversity and strategy. The Adversaries shift it so you're playing 'with' everyone instead of against, like so many of these games rely on. There's also something innately satisfying about stories and you're watching your character's story play out before you. I'll also add a card from mine came damaged but the Customer Support team got me a other one. Most companies wouldn't have bothered and the good ones deserved to be recognized.
An excellent stand-alone expansion to my favorite board game. On its own, the new card types, fantasy elements, and campaign-style gameplay improve on an already great game. Combining it with the original adds another level of enjoyment and adventure.
A stand alone expansion that is essentially a better version of the base game with some tweaking and extras added in. If you liked the original, get this and mix them (or leave it separate), if you're going to jump in, jump in here. Everything about my review of the original game applies except with slight improvements to balance and a more customizable start.
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