My wife and I have played this 100+ times. Love that each game is a unique experience. Great corporative puzzle. Certainly not for everyone, but for us easily one of the top games we own.
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2-4
15'
11
Unplayable in another language
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Codenames Duet
Order by 15:00 Italian time for same-day dispatch, Monday to Friday.
Delivery in Italy normally takes 1 business day, 2 for the islands.
Codenames Duet: the 2-player version of the award-winning game! Collaborate with your partner to find the agents in this exciting cooperative game. Perfect for 2-4 players, with games lasting about 15 minutes.
The game game is in consignmentStock but only few copies are available
- 202 cards (44.0mmx68.0mm) [suggested by giak81]
- 16 cards (50.0mmx75.0mm)
- 100 cards (62.0mmx79.0mm)
To set up play, lay out 25 word cards in a 5×5 grid. Place a key card in the holder so that each player sees one side of the card. Each player sees a 5×5 grid on the card, with nine of the squares colored green (representing your agents) and one square colored black (representing an assassin). The assassin is in different places on each side of the card, and three of the nine squares on each side are also green on the other side!
Collectively, you need to reveal all fifteen agents — without revealing either assassin or too many innocent bystanders — before time runs out in order to win the game. Either player can decide to give a one-word clue to the other player, along with a number. Whoever receives the clue places a finger on a card to identify that agent. If correct, they can attempt to identify another one. If they identify a bystander, then their guessing time ends. If they identify an assassin, you both lose! Unlike regular Codenames, they can keep guessing as long as they keep identifying an agent each time; this is useful for going back to previous clues and finding ones they missed earlier.
| Mechanics: | Co-operative Play |
| Categories: | Deduction |
| Alternative names: | Codenames: Duet Codenames: Duet XXL Codenames: Duett Codenames: Duo Código secreto dueto Código Secreto: Dúo Fedőnevek: Négyszemközt Krycí jména: Duet Krycie mená: Duet Nome in Codice Duetto Nume de cod Duet Nume de Cod: Duet XXL Tajniacy: Duet Кодові імена: Дует Кодови имена: Тандем Кодовые имена. Дуэт שם-קוד דואט コードネーム:デュエット 行动代号:二重奏 코드네임: 듀엣 |
| BARCODE: | 8594156310400 |
| The item is in 4 carts In 4 wishlists In 1 collection This was seen 15095 times | |
- 202 cards (44.0mmx68.0mm) [suggested by giak81]
- 16 cards (50.0mmx75.0mm)
- 100 cards (62.0mmx79.0mm)
To set up play, lay out 25 word cards in a 5×5 grid. Place a key card in the holder so that each player sees one side of the card. Each player sees a 5×5 grid on the card, with nine of the squares colored green (representing your agents) and one square colored black (representing an assassin). The assassin is in different places on each side of the card, and three of the nine squares on each side are also green on the other side!
Collectively, you need to reveal all fifteen agents — without revealing either assassin or too many innocent bystanders — before time runs out in order to win the game. Either player can decide to give a one-word clue to the other player, along with a number. Whoever receives the clue places a finger on a card to identify that agent. If correct, they can attempt to identify another one. If they identify a bystander, then their guessing time ends. If they identify an assassin, you both lose! Unlike regular Codenames, they can keep guessing as long as they keep identifying an agent each time; this is useful for going back to previous clues and finding ones they missed earlier.
| Mechanics: | Co-operative Play |
| Categories: | Deduction |
| Alternative names: | Codenames: Duet Codenames: Duet XXL Codenames: Duett Codenames: Duo Código secreto dueto Código Secreto: Dúo Fedőnevek: Négyszemközt Krycí jména: Duet Krycie mená: Duet Nome in Codice Duetto Nume de cod Duet Nume de Cod: Duet XXL Tajniacy: Duet Кодові імена: Дует Кодови имена: Тандем Кодовые имена. Дуэт שם-קוד דואט コードネーム:デュエット 行动代号:二重奏 코드네임: 듀엣 |
| BARCODE: | 8594156310400 |
| The item is in 4 carts In 4 wishlists In 1 collection This was seen 15095 times | |
What players say
How many players it plays best with · 242 votes on BoardGameGeek
- 1 0 0 say it plays best, 1 recommend it, 174 do not recommend it
- 2 218 218 say it plays best, 21 recommend it, 0 do not recommend it
- 2+ 4 4 say it plays best, 49 recommend it, 126 do not recommend it
Best Suggested Not recommended
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A selection of reviews rated 8 or higher. BoardGameGeek. BGG ratings are not included in the uplay average.
Surprisingly fun even with two players. One of my favourites to play with my partner. I only own the original Codenames, but it's possible to play the Duet version with some extra components/tools (files can be found on BGG). [microbadge=21935]
Het is blijft een simpel maar uitdagend spelletje dat het brein en de creativiteit aanspreekt. Het feit van ook niet tegen elkaar maar met elkaar te spelen maakt het ook voor iedereen plezant. Gaat mee in elke reiskoffer!
Codenames, but for 2! A wonderful variant that works great. It's a co-op game where you are both working to find all the spies on each side of your player space in the allotted number of turns (without finding an as sasin!). This game strikes a great balance of challenge, and wins feel satisfying.
This is definetely a game that every couple should get. It plays so well at 2 and it's hard to find anything similar to this for this player count. The map in the game for the extra missions and the added challenge is also great.
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