Promo Banner
Language: English
Box of Cross Bronx Expressway - Strategy game by GMT Games for 1-3 players
add-wishlist Wishlist
add-collection I own it
Notify me
7.61
BGG Vote: BGG Stats
1-3
90'
14
Nenhum texto necessário no jogo

Cross Bronx Expressway

Cross Bronx Expressway catapults you into 1960s New York, where you plan the construction of the Expressway. A competitive strategy game of urban development for 1-3 players lasting about 90 minutes. Manage resources, negotiate routes, and face the urban dilemma of a public works project. Ages 14+, requiring strategic thinking and urban planning sense.

A board game by Non-Breaking Space
Publisher: GMT Games
video thumbnail
utrade Do you want to sell your copy of this game?
utradestar
Use our marketplace utrade!
Cross Bronx Expressway
Disponível num armazém externo.<br> Envio em cerca de <em>7/15 dias</em> Disponível num armazém externo.
Envio em cerca de 7/15 dias
Retail price 89,90€
71,92€ -20%Sale Price
Pay in instalments
17,98€per month
ScalapayKlarna
Shipment IT Free
bundle con bustine Bundle with sleeves
Cards in the game:
  • 120 cards (63.5mmx88.0mm)
STANDARD sleeves bundle 10% discount
=
76,40€
Full price
95,50€
SUPERIOR sleeves bundle 10% discount
=
76,40€
Full price
95,50€
PREMIUM sleeves bundle 10% discount
=
78,64€
Full price
98,30€
Card sleeves in this game Card sleeves in this game
120 cards of 63.5mm width and 88.0mm of height
2x (100 Pcs) Ultra-Pro: 100 Bustine Standard (66.7 x 92.1 mm) (81126)
Available
3x (50 Pcs) Mayday Games: 50 Bustine Premium Standard (63.5 x 88 mm) (MDG7077)
To Order
2x (100 Pcs) Mayday Games: 100 Bustine Standard (63.5 x 88 mm) (MDG7041)
To Order
2x (100 Pcs) Dragon Shield: 100 Bustine Standard (63.5 x 88 mm)
To Order
2x (100 Pcs) Ultra-Pro: 100 Bustine Standard Pro-Fit (64 x 89 mm) (82712)
Available
3x (50 Pcs) Ultra-Pro: 50 Bustine Standard Gaming (66 x 91 mm) (82667)
Available
2x (100 Pcs) Mayday Games: 100 Bustine Almost a Penny (66 x 91 mm) (MDG7105)
Available
2x (100 Pcs) Ultra-Pro: 100 Bustine Standard Gaming (66 x 91 mm)
To Order
Description Description
Cross Bronx Expressway is the third game in the Irregular Conflicts Series. It simulates the socio-economic processes of urban development, and the human costs that result, as a competitive city-builder with collective loss conditions. Players control one of three asymmetric factions working in the South Bronx between 1940 and 2000, pursuing their own goals while cooperating to keep the borough viable. Through a card driven sequence of play, they will work to solve the economic challenges facing the area by building infrastructure and organizations, forming coalitions, mitigating the multitude of issues facing the vulnerable population, and managing resources to stay out of debt. Cross Bronx Expressway offers an engaging way to learn about the recent history of American cities, as exemplified by Jane Jacobs’ pivotal work The Death and Life of Great American Cities, simulated through the case study of the South Bronx. Players will experience the conflicting incentives and complex factors shaping urban life, and together determine the fate of the Bronx. The gameplay is driven by a deck of event cards which determines turn order, and then players spend resources to take actions on map spaces. The game ends after the event deck is exhausted, or earlier if certain conditions are met. Players score victory points at regular periods during the game, and the player with the most points at the end of the game wins (unless an auto-loss condition for all players is met).
Additional information Additional information
Mechanics: Take That
Categories: City Building Economic
Alternative names:
BARCODE: 817054012985
The item is in 4 carts In 2 wishlists This was seen 3253 times
bundle con bustine Bundle with sleeves
Cards in the game:
  • 120 cards (63.5mmx88.0mm)
STANDARD sleeves bundle 10% discount
=
76,40€
Full price
95,50€
SUPERIOR sleeves bundle 10% discount
=
76,40€
Full price
95,50€
PREMIUM sleeves bundle 10% discount
=
78,64€
Full price
98,30€
Description Description
Cross Bronx Expressway is the third game in the Irregular Conflicts Series. It simulates the socio-economic processes of urban development, and the human costs that result, as a competitive city-builder with collective loss conditions. Players control one of three asymmetric factions working in the South Bronx between 1940 and 2000, pursuing their own goals while cooperating to keep the borough viable. Through a card driven sequence of play, they will work to solve the economic challenges facing the area by building infrastructure and organizations, forming coalitions, mitigating the multitude of issues facing the vulnerable population, and managing resources to stay out of debt. Cross Bronx Expressway offers an engaging way to learn about the recent history of American cities, as exemplified by Jane Jacobs’ pivotal work The Death and Life of Great American Cities, simulated through the case study of the South Bronx. Players will experience the conflicting incentives and complex factors shaping urban life, and together determine the fate of the Bronx. The gameplay is driven by a deck of event cards which determines turn order, and then players spend resources to take actions on map spaces. The game ends after the event deck is exhausted, or earlier if certain conditions are met. Players score victory points at regular periods during the game, and the player with the most points at the end of the game wins (unless an auto-loss condition for all players is met).
Card sleeves in this game Card sleeves in this game
120 cards of 63.5mm width and 88.0mm of height
2x (100 Pcs) Ultra-Pro: 100 Bustine Standard (66.7 x 92.1 mm) (81126)
Available
3x (50 Pcs) Mayday Games: 50 Bustine Premium Standard (63.5 x 88 mm) (MDG7077)
To Order
2x (100 Pcs) Mayday Games: 100 Bustine Standard (63.5 x 88 mm) (MDG7041)
To Order
2x (100 Pcs) Dragon Shield: 100 Bustine Standard (63.5 x 88 mm)
To Order
2x (100 Pcs) Ultra-Pro: 100 Bustine Standard Pro-Fit (64 x 89 mm) (82712)
Available
3x (50 Pcs) Ultra-Pro: 50 Bustine Standard Gaming (66 x 91 mm) (82667)
Available
2x (100 Pcs) Mayday Games: 100 Bustine Almost a Penny (66 x 91 mm) (MDG7105)
Available
2x (100 Pcs) Ultra-Pro: 100 Bustine Standard Gaming (66 x 91 mm)
To Order
Additional information Additional information
Mechanics: Take That
Categories: City Building Economic
Alternative names:
BARCODE: 817054012985
The item is in 4 carts In 2 wishlists This was seen 3253 times
Frequently bought together Frequently bought together

What players say

uplay user ratings: No uplay reviews yet. Be the first!

A selection of reviews rated 8 or higher. BoardGameGeek. BGG ratings are not included in the uplay average.

WhiteSage BGG user
10.0/10

An amazing game with so many beautifully put together parts. The books and map are a work of art. The Historical Record is such high museum quality. The way the gameplay conveys the stresses of those decades and also the stresses (vulnerabilities) that the population endured. The rules and how to play quickly relayed the information. The barrier to entry is low but the decision space is vast. The conversation of "Oh... Census is coming up. What do we do here to keep this boat afloat?" Is all too real. Keep doing what you do NBS and team.

cameljamz BGG user
9.0/10

Bumping up to a 9 after my second full playthrough. It's starting to click how the different factions play off each other. COIN inspired, but a totally different experience than the usual COIN or ICS games to date.

Glanzmuecke BGG user
9.0/10

As a non-COIN-player I did enjoy this game a lot!! Although I know, that COIN-players would not put this game in the COIN-category; but for me the game is pretty much in this line. A lot of trash talk, negotiating, really fun

meivin BGG user
9.0/10

Such an interesting game and the design is amazing. Reminds me a little of Wir Sind Das Volk by Histogame with regard to infrastructure, economics and population management. I love the friction between private, public and community. Inspired me to reread Jane Jacob’s The Death and Life of Great American Cities which was sadly inspired by the games narrative. I’m enjoying playing the game. It has its quirks but the fact a game based on urban design and Jane Jacob’s seminal work has been produced I think is great.

SaintNerces BGG user
9.0/10

On my second playthrough and this is absolutely golden. So much to think about before and after games and apply back to my work, then apply my work as an urban planner back to this. Preordered from P500.

Your review

Comments are moderated before publication: no links, insults or unrelated content. Respectful negative opinions are welcome.

Sign in to review