The additions of the new buildings makes the game MUCH more dynamic. That and changing the stupid influence action. Must have expansion for the base game.
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2-4
45'
14
Algún texto necesario
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Crusaders: Divine Influence
Order by 15:00 Italian time for same-day dispatch, Monday to Friday.
Delivery in Italy normally takes 1 business day, 2 for the islands.
In Crusaders: Divine Influence, spreading the influence of your order takes on a new meaning! Utilize new actions, 4 new building types, and explore 4 new knight orders in this expansion to Crusaders: Thy Will Be Done.
El juego está en consignación, pero solo quedan unas pocas copias
Sale Price
| Mechanics: | Area Movement Variable Player Powers |
| Categories: | Expansion for base-game Medieval |
| Alternative names: | |
| BARCODE: | 810011724716 |
| The item is in 4 carts This was seen 2971 times | |
| Mechanics: | Area Movement Variable Player Powers |
| Categories: | Expansion for base-game Medieval |
| Alternative names: | |
| BARCODE: | 810011724716 |
| The item is in 4 carts This was seen 2971 times | |
What players say
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A selection of reviews rated 8 or higher. BoardGameGeek. BGG ratings are not included in the uplay average.
This adds quite a bit to the game and changes some of the strategies considerably. It does so without really upping the rules complexity, though -- it just adds a few more options. And while the base game is definitely solid by itself, the new possibilities here make it even better!
Une extension (presque) indispensable : plus de choix stratégiques pour des règles pas plus compliquées. C'est bien fichu, et il y a un énorme goût de reviens-y. Ce jeu est l'un des tout meilleurs auxquels j'ai joué ces 5 dernières années.
I had the privilege of playing the expansion with Seth Jaffee himself a local board game con. The new influence is neat and the new buildings are unique and open up many new strategies by allowing you to build on top of existing structures. Lastly, the new knightly orders use the new mechanics in fun ways. Can't wait for the expansion to drop.
This game gives a solid engaging experience in 45 minutes to an hour. I love the theme, find the decision space very interesting, and its easy to teach. I think the expansion fixes the glaring issue with influence being overpowered.
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