Promo Banner
Pre-order Available from November 2026
Language: English French
Cthulhu Wars: Ancients Expansion
add-wishlist Wishlist
add-collection I own it
Notify me
7.99
BGG Vote: BGG Stats
2-5
90'
14
Moderate in-game text

Cthulhu Wars: Ancients Expansion

A board game by Sandy Petersen Lincoln Petersen
Publisher: Petersen Games
utrade Do you want to sell your copy of this game?
utradestar
Use our marketplace utrade!
Cthulhu Wars: Ancients Expansion
The game is coming soon The game is coming soon
Retail price 61,99€
55,79€ -10%
Pay in instalments
13,95€per month
ScalapayKlarna
Shipment IT Free
Description Description
The Ancients Faction are a human-oriented faction, and are particularly unusual, because they don’t have their own Great Old One. They have to be extremely sensitive to the other players, and must engage in diplomacy and negotations to an extent previously unknown in Cthulhu Wars.

Like Yellow Sign, you need to travel across the world. In your case, this is to build Cathedrals in the same areas marked with Symbols as Yellow Sign (though you also have to build one Cathedral in an unmarked area). Fortunately, you have an ace up your sleeve – other factions often rather like to share their areas with a Cathedral. But you can’t always rely on this, and you lack the punch of Yellow Sign’s undead army.

Like most factions, each of your creatures has a spellbook dedicated to it. Unlike every other faction, these spellbooks actually make your creature inferior in some way! However, they’re still worth getting for two reasons. First, they make the creature MUCH less expensive, and thus let you have a good combat punch (which you’ll need). Second, you can’t win the game without all six spellbooks!

Your special faction ability is Dematerialization, and is useful in movement. Each Doom phase, select one area in which you have units. Move any or all of those units to one other selected area, anywhere on the map. In play, you’ll find this useful not only for planned attacks, but also for building your Cathedrals.

—description from the publisher
Additional information Additional information
Mechanics: Action Point Allowance System Area Movement Dice Rolling Variable Player Powers
Categories: Expansion for base-game Fantasy Fighting Horror Miniatures
Alternative names: Cthulhu Wars : Les Anciens Cthulhu Wars: Ancients Cthulhu Wars: Les Anciens Cthulhu Wars: Uralten
BARCODE: 680569978219
The item is in 6 carts In 2 wishlists This was seen 6204 times
Description Description
The Ancients Faction are a human-oriented faction, and are particularly unusual, because they don’t have their own Great Old One. They have to be extremely sensitive to the other players, and must engage in diplomacy and negotations to an extent previously unknown in Cthulhu Wars.

Like Yellow Sign, you need to travel across the world. In your case, this is to build Cathedrals in the same areas marked with Symbols as Yellow Sign (though you also have to build one Cathedral in an unmarked area). Fortunately, you have an ace up your sleeve – other factions often rather like to share their areas with a Cathedral. But you can’t always rely on this, and you lack the punch of Yellow Sign’s undead army.

Like most factions, each of your creatures has a spellbook dedicated to it. Unlike every other faction, these spellbooks actually make your creature inferior in some way! However, they’re still worth getting for two reasons. First, they make the creature MUCH less expensive, and thus let you have a good combat punch (which you’ll need). Second, you can’t win the game without all six spellbooks!

Your special faction ability is Dematerialization, and is useful in movement. Each Doom phase, select one area in which you have units. Move any or all of those units to one other selected area, anywhere on the map. In play, you’ll find this useful not only for planned attacks, but also for building your Cathedrals.

—description from the publisher
Additional information Additional information
Mechanics: Action Point Allowance System Area Movement Dice Rolling Variable Player Powers
Categories: Expansion for base-game Fantasy Fighting Horror Miniatures
Alternative names: Cthulhu Wars : Les Anciens Cthulhu Wars: Ancients Cthulhu Wars: Les Anciens Cthulhu Wars: Uralten
BARCODE: 680569978219
The item is in 6 carts In 2 wishlists This was seen 6204 times
Frequently bought together Frequently bought together

What players say

uplay user ratings: No uplay reviews yet. Be the first!

A selection of reviews rated 8 or higher. BoardGameGeek. BGG ratings are not included in the uplay average.

DWRoelands BGG user
10.0/10

If you like negotiating and wheeling and dealing and striking temporary alliances, this faction is up your alley.

orthuberra BGG user
10.0/10

Awesome faction expansion. The Ancients encourage interaction with their abilities and share synergies with certain other factions in the game. Very unique structure with terror and building units, but no GOO.

DrGosburoCoffin BGG user
9.5/10

Having finally played The Ancients myself recently, I can confirm that all the social engineering that comes with this faction is great fun. When watching someone play them, it's probably not looking very exciting, but all the decision-making that you're facing when playing them yourself is really interesting.

CasualGamer71 BGG user
9.0/10

Played a few games with my wife. The rules take a bit of getting used to, but after a few plays they flow really easily. Great game and will only get better. Not one of my wife's favorites, so it'll remain a game for special occasions.

mhalowel BGG user
8.0/10

Ancients don't seem like an especially challenging faction to play, however, I found them quite enjoyable during my first play and am looking forward to exploring them more. Lots of opportunities for social engineering. They certainly play quite differently than the other factions, most notably with the absence of a great old one.

Your review

Comments are moderated before publication: no links, insults or unrelated content. Respectful negative opinions are welcome.

Sign in to review