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Box of Galactic Cruise: Accommodations Expansion — board game expansion by Kinson Key Games with new modules and cards
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Galactic Cruise: Accommodations Expansion

The Accommodations expansion for Galactic Cruise adds new modules, cards, upgrade tokens, and technologies to enhance the base game experience.

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Publisher: Kinson Key Games
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Galactic Cruise: Accommodations Expansion
Available in an external warehouse.<br> Shipping in about <em>10/15 days</em> Available in an external warehouse.
Shipping in about 10/15 days
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17,56€

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IT 4,49€
Description Description
The Accommodations expansion for Galactic Cruise includes several modules, which may be played individually or in any combination with one another. The Specialized Blueprint module includes 48 new segments that replace those found in the base game. During a Day in Space, instead of gaining the Guest Bonuses like usual, you will instead send Guests to different segments on the ship that include their matching icon, and then carry out the action (and/or gain the bonus) listed on that segment. The Starting Upgrades module includes 36 cards, all of which give players a starting upgrade and a token removed from their launch tower, jump-starting their game and providing asymmetry among the players from the very beginning. The game also includes new Agenda Cards, new Upgrade Tokens, 2 New Expert Worker Tiles, and 2 new Technologies. Well, what are you waiting for? Let's go give some guests the best trip of their lives!
Additional information Additional information
Mechanics:
Categories:
Alternative names:
BARCODE: 618149324033
The item is in 8 carts In 1 collection This was seen 1951 times
Description Description
The Accommodations expansion for Galactic Cruise includes several modules, which may be played individually or in any combination with one another. The Specialized Blueprint module includes 48 new segments that replace those found in the base game. During a Day in Space, instead of gaining the Guest Bonuses like usual, you will instead send Guests to different segments on the ship that include their matching icon, and then carry out the action (and/or gain the bonus) listed on that segment. The Starting Upgrades module includes 36 cards, all of which give players a starting upgrade and a token removed from their launch tower, jump-starting their game and providing asymmetry among the players from the very beginning. The game also includes new Agenda Cards, new Upgrade Tokens, 2 New Expert Worker Tiles, and 2 new Technologies. Well, what are you waiting for? Let's go give some guests the best trip of their lives!
Additional information Additional information
Mechanics:
Categories:
Alternative names:
BARCODE: 618149324033
The item is in 8 carts In 1 collection This was seen 1951 times
Frequently bought together Frequently bought together

What players say

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A selection of reviews rated 8 or higher. BoardGameGeek. BGG ratings are not included in the uplay average.

Valcurdra BGG user
10.0/10

Top notch expansion, the Starting upgrades are soooo good, love having a special ability right from the start, acts like an asymmetric player power. The ship matching module in this is on absolute steroids giving every module a unique power, definitely don't use in your first game, but after a few games you can dive in or use the Advancements one as a slow build up to this. Once you are able to really digest it, it makes the game into a true Ultra Heavy that it always felt like it was trying to be, cherry on top. A few more, more of the same things on top, just a great expansion for those who want a more of a challenge.

BlindWo1f BGG user
8.5/10

The better of the two expansions it launched with. The specialised blueprints are a great addition (tho still don’t care for the cabin matching) & the starting upgrades forces you to mix it up each time giving you a specific play style.

sommerkl BGG user
8.5/10

Specialized Blueprints are the way the game was meant to be played, but make building your ships challenging. Starting Upgrades jumpstart the game, but I do not see the need to use them.

bm6262 BGG user
8.0/10

Must play with with cabin powers now. Spices up the most bland part of the game.

bobmenator BGG user
8.0/10

I like starting upgrade cards and found specialised blueprints to be fun to explore. For solo still like base game blueprints more, but will probably always play with starting upgrade cards

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