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Harnmaster Weaponcrafters
Harnmaster Weaponcrafters immerses you in the role of master craftsman skilled in forging and creating weapons and armor. Manage the Weaponcrafters Guild, explore five main disciplines (armorer, archer, shield maker, swordsmith, weapon smith) and use HârnMaster rules to craft and improve equipment. An expansion dedicated to the most respected trade in Hârnic society.
Weaponcrafters are artisans who craft weapons and armor. The craft is held in great esteem, particularly by nobility and warrior classes to whom it caters. Learning the skills of forging requires several years of study under a master. The Weaponcrafters Guild holds a monopoly on the design, manufacture, and sale of weapons and armor in most of western Lythia. Some masters run a franchise in cities; others are tied to a noble house, a fighting order, or a franchised master.
A master weaponcrafter typically knows how to produce various types of weapons and armor; some specialize in a class of weapons, such as bows or swords, others in armor or shields. This article describes the organization and activities of the Guild and its place in Hârnic society. The five main disciplines are described: armorsmith, bowyer and arrow maker, shield maker, swordsmith, and weapon smith. It includes rules compatible with HârnMaster for creating and improving weapons and armor.
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| This was seen 60 times | |
Weaponcrafters are artisans who craft weapons and armor. The craft is held in great esteem, particularly by nobility and warrior classes to whom it caters. Learning the skills of forging requires several years of study under a master. The Weaponcrafters Guild holds a monopoly on the design, manufacture, and sale of weapons and armor in most of western Lythia. Some masters run a franchise in cities; others are tied to a noble house, a fighting order, or a franchised master.
A master weaponcrafter typically knows how to produce various types of weapons and armor; some specialize in a class of weapons, such as bows or swords, others in armor or shields. This article describes the organization and activities of the Guild and its place in Hârnic society. The five main disciplines are described: armorsmith, bowyer and arrow maker, shield maker, swordsmith, and weapon smith. It includes rules compatible with HârnMaster for creating and improving weapons and armor.
| Mechanics: | |
| Categories: | |
| Alternative names: | |
| BARCODE: | ????????? |
| This was seen 60 times | |
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