Phil Eklund is right with his statements regarding the climate. I respect him for his courage to speak up. As you can see from many people here, other opinions are no longer desired. Now to his game. High Frontier is an absolute masterpiece!
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1-5
30'
14
Moderate in-game text
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High Frontier 4 All: Module 1 – Terawatt
Order by 15:00 Italian time for same-day dispatch, Monday to Friday.
Delivery in Italy normally takes 1 business day, 2 for the islands.
High Frontier 4 All: Module 1 – Terawatt adds two new patent decks: Freighters to transport valuable factory goods to Low Earth Orbit and GW Thrusters, more powerful engines to reach outer planets. It also optionally includes Futures, special goals to earn victory points.
The game game is in consignmentStock but only few copies are available
Sale Price
- 14 cards (57.0mmx87.0mm)
| Mechanics: | Auction/Bidding Hand Management Point to Point Movement Simulation Variable Player Powers |
| Categories: | Civilization Economic Expansion for base-game Exploration Industry/Manufacturing Science Fiction Exploration |
| Alternative names: | High Frontier 4 All: Module 1 – Terawatt & Futures High Frontier 4 All: Module 1 – Terrawatt High Frontier 4 All: Módulo 1 – Teravatios y Futuros |
| BARCODE: | 6533410412650 |
| The item is in 7 carts In 6 wishlists In 5 collections This was seen 5376 times | |
- 14 cards (57.0mmx87.0mm)
| Mechanics: | Auction/Bidding Hand Management Point to Point Movement Simulation Variable Player Powers |
| Categories: | Civilization Economic Expansion for base-game Exploration Industry/Manufacturing Science Fiction Exploration |
| Alternative names: | High Frontier 4 All: Module 1 – Terawatt & Futures High Frontier 4 All: Module 1 – Terrawatt High Frontier 4 All: Módulo 1 – Teravatios y Futuros |
| BARCODE: | 6533410412650 |
| The item is in 7 carts In 6 wishlists In 5 collections This was seen 5376 times | |
What players say
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A selection of reviews rated 8 or higher. BoardGameGeek. BGG ratings are not included in the uplay average.
Adds additional space travel with freighters and mega thrusters with special fuel. Although included, futures (bonus obejectives) does not work well without module 2. Will require probably about an additional hour.
Not the biggest expansion, but opens up the outer solar system nicely. Also adds a nice extra layer freighters allowing you 2 moves per turn.
Module 1 is the key to unlocking a universe of thrilling challenges! If you're yearning for more ambitious and challenging personal missions, this expansion is your ticket to flying boldly to the very edge of our solar system and staking your claim on Pluto! It injects a whole new level of excitement into High Frontier 4 All, making each journey an exhilarating quest for exploration and achievement. Trust me, adding Module 1 is like strapping yourself into a rocket and launching into an unparalleled adventure across the cosmos!
A must have. Adds so much to the game I will never play without it. The true HF4 experience is with module 1,2 and 4 together. This one really unlocks the map. The thrusters are very fun to use and the cargo is so useful. The Futures (objectives) really adds a whole new level of strategy to the game and really pushes you to go farther into the darkest corners of the map.
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