Very good and active gameplay, easy to learn and deep inside, a lot of interaction with other players, 26 civilizations with assymetric abilities. Now our game group number 1, played it for 1.5 year with PnP version and TTS and always want to play more and try other tactics in action. Recommend to players who like PvP, tactical area control type of games. Kickstarted Starship Captain Level : Due end of 2021
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2-6
30'
14
Moderate in-game text
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Hyperspace
Order by 15:00 Italian time for same-day dispatch, Monday to Friday.
Delivery in Italy normally takes 1 business day, 2 for the islands.
Hyperspace is a fast-moving asymmetric strategy board game for 2-6 players, where interstellar civilizations compete for control of a newly discovered star cluster. Build your empire, fight for resources, and research unique technologies. Each alien species has its own advantages and disadvantages, making every game unique and engaging.
The game game is in consignmentStock but only few copies are available
- 52 cards (63.0mmx88.0mm)
The base game has four different alien civs from which to choose, but various expansions and add-ons increase this to 25 total alien Civs (one of which is secret, to be revealed during the Kickstarter campaign). The game does not have any sort of upkeep or victory phase. Instead, when it is a player's turn, they perform three actions, then play passes to the next player. This continues around and around until the game ends, by accumulation of victory points. Most actions cost metal or atomic resources, and include moving, building, research, combat, salvage, production, and so forth.
As with other Petersen Games products, the game is highly asymmetrical, and the various civilizations have unique abilities, homeworlds, weaknesses, super-units, and super-technologies.
Driving the strategy are a player's need to advance along the victory tracks. These permit players to score points by advancing along Probe, Research, Industry, and Battle tracks (representing exploration, experimentation, expansion, and extermination).
The base game supports 2-4 players, but with expansions the game can support up to six players. Unlike many multiplayer games, the game is balanced and works just as well with 2-3 players as it does with 4-6.
| Mechanics: | Area Control/Area Influence Dice Rolling Modular Board Variable Player Powers |
| Categories: | Civilization Fighting Science Fiction Exploration War |
| Alternative names: | |
| BARCODE: | 793611930575 |
| The item is in 1 cart This was seen 9238 times | |
- 52 cards (63.0mmx88.0mm)
The base game has four different alien civs from which to choose, but various expansions and add-ons increase this to 25 total alien Civs (one of which is secret, to be revealed during the Kickstarter campaign). The game does not have any sort of upkeep or victory phase. Instead, when it is a player's turn, they perform three actions, then play passes to the next player. This continues around and around until the game ends, by accumulation of victory points. Most actions cost metal or atomic resources, and include moving, building, research, combat, salvage, production, and so forth.
As with other Petersen Games products, the game is highly asymmetrical, and the various civilizations have unique abilities, homeworlds, weaknesses, super-units, and super-technologies.
Driving the strategy are a player's need to advance along the victory tracks. These permit players to score points by advancing along Probe, Research, Industry, and Battle tracks (representing exploration, experimentation, expansion, and extermination).
The base game supports 2-4 players, but with expansions the game can support up to six players. Unlike many multiplayer games, the game is balanced and works just as well with 2-3 players as it does with 4-6.
| Mechanics: | Area Control/Area Influence Dice Rolling Modular Board Variable Player Powers |
| Categories: | Civilization Fighting Science Fiction Exploration War |
| Alternative names: | |
| BARCODE: | 793611930575 |
| The item is in 1 cart This was seen 9238 times | |
What players say
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A selection of reviews rated 8 or higher. BoardGameGeek. BGG ratings are not included in the uplay average.
I am part of the testing and test pilot group The game is amazing, great game play and lots of options, a must have game
Does it suck to not get the miniatures? Does it suck to only have 8 of 25 factions right now? Yes. But after one playthrough it is without a doubt Sandy Peterson's best work.
Probably the best 4X board game I have ever played. The game only lasts about 2 hours with 4 players. So, unlike many 4X it doesn't overstay its welcome. The battle mechanic is fun and there will be many fights. The asymmetric races are fun and varied.
Why are there so many stupid trolls on this website. Most asymetric games dont have seperate win conditions for each person. This game looks amazing. Good riddance to people who dont get it. You have to be a pretentious douche to call out a game designed by one of the greatest game designer of all time. I dare all you haters to come up with a game that is half as good. Then you can complain about other peoples games arent up to your "standards."
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