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In Ruins A Dungeon Building Game (GDR)
Publisher: M. Allen Hall
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In Ruins A Dungeon Building Game (GDR)
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Dostępne w magazynie zewnętrznym.Wysyłka w ciągu około 10/21 dni
-15%
14,41€
Sale Price
IT
4,49€
In Ruins is a GM-less dungeon-building game for 1-6 players. Part collaborative story game, part tactical network-building game, players tell the story of a castle as it is built, falls into ruins, and is taken over by rival factions. In the ~2 hour game, players will create a dungeon, fully stocked with competing factions, hazards, monsters, and NPCs, that can then be explored with their fantasy TTRPG of choice.
• Full play-time of 1.5-2 hours can be divided up over multiple sessions.
• Includes story-game aspects where players collaborate to create the history of the castle.
• The process of laying out the castle’s rooms in the first round and then ruining them in the second round creates the dungeon.
• Players control classic fantasy factions (such as Kobolds, Cultists, and Undead) with asymmetric abilities as they vie for dominance over the dungeon.
• Full play-time of 1.5-2 hours can be divided up over multiple sessions.
• Includes story-game aspects where players collaborate to create the history of the castle.
• The process of laying out the castle’s rooms in the first round and then ruining them in the second round creates the dungeon.
• Players control classic fantasy factions (such as Kobolds, Cultists, and Undead) with asymmetric abilities as they vie for dominance over the dungeon.
| Mechanics: | |
| Categories: | |
| Alternative names: | |
| BARCODE: | 9798989195343 |
| This was seen 375 times | |
In Ruins is a GM-less dungeon-building game for 1-6 players. Part collaborative story game, part tactical network-building game, players tell the story of a castle as it is built, falls into ruins, and is taken over by rival factions. In the ~2 hour game, players will create a dungeon, fully stocked with competing factions, hazards, monsters, and NPCs, that can then be explored with their fantasy TTRPG of choice.
• Full play-time of 1.5-2 hours can be divided up over multiple sessions.
• Includes story-game aspects where players collaborate to create the history of the castle.
• The process of laying out the castle’s rooms in the first round and then ruining them in the second round creates the dungeon.
• Players control classic fantasy factions (such as Kobolds, Cultists, and Undead) with asymmetric abilities as they vie for dominance over the dungeon.
• Full play-time of 1.5-2 hours can be divided up over multiple sessions.
• Includes story-game aspects where players collaborate to create the history of the castle.
• The process of laying out the castle’s rooms in the first round and then ruining them in the second round creates the dungeon.
• Players control classic fantasy factions (such as Kobolds, Cultists, and Undead) with asymmetric abilities as they vie for dominance over the dungeon.
| Mechanics: | |
| Categories: | |
| Alternative names: | |
| BARCODE: | 9798989195343 |
| This was seen 375 times | |