Promo Banner
Language: English
Inis box — Celtic strategy board game by Matagot for 2-4 players, ages 14+
add-wishlist
add-collection
7.82
#101 in the ranking 17.968 votes
BGG Vote: BGG Stats
Best with 4 players 199 of 365 votes Player-recommended age: 12+ 25 of 50 votes Read the reviews
2-4
60'
14
Utilisation intensive du texte

Inis

Inis is a captivating Celtic-themed board game where players compete to become King of the Island. You have three paths to victory: Leadership (largest clan), Conquest (greatest territorial control), or Religious (temple building). A strategic experience for 2-4 players combining resource management and area control in about 60 minutes.

A board game by Christian Martinez
Publisher: Matagot
video thumbnail
utrade Do you want to sell your copy of this game?
utradestar
Use our marketplace utrade!
Inis
Le jeu est en dépôt-vente mais il ne reste que quelques exemplaires Le jeu est en dépôt-vente mais il ne reste que quelques exemplaires
69,95€
IT Free
bundle con bustine Bundle with sleeves
Cards in the game:
  • 67 cards (80.0mmx120.0mm) [suggested by ichiruishu]
STANDARD sleeves bundle 10% discount
+1x
Inis
69,95€
=
72,75€
Full price
70,45€
SUPERIOR sleeves bundle 10% discount
+1x
Inis
69,95€
=
72,75€
Full price
70,45€
PREMIUM sleeves bundle 10% discount
+1x
Inis
69,95€
=
75,55€
Full price
73,95€
Card sleeves in this game Card sleeves in this game
67 cards of 80.0mm width and 120.0mm of height
1x (100 Pcs) Mayday Games: 100 Bustine Magnum Gold (80 x 120 mm)
Available
1x (100 Pcs) Dragon Shield: 100 Bustine Standard Arcane Size Oversize (79 x 120 mm) (ART10408)
Available
1x (100 Pcs) Mayday Games: 100 Bustine Standard Tiny Epic Kingdoms (88 x 125 mm) (MDG7129)
Available
1x (100 Pcs) Sapphire: 100 Bustine Magnum Gold (80 x 120 mm)
Available
2x (40 Pcs) Ultimate Guard: 40 Bustine Clear (80 x 120 mm)
To Order
1x (110 Pcs) Sleeve Kings: 110 Bustine Magnum (80 x 120 mm) (SKS-8816)
Available
1x (110 Pcs) Sleeve Kings: 110 Bustine Standard (88 x 125 mm) (SKS-8818)
Available
2x (50 Pcs) Mayday Games: 50 Bustine Tiny Epic Kingdoms (88 x 125 mm) (MDG7148)
To Order
2x (50 Pcs) Sapphire: 50 Bustine Grey (88 x 125 mm)
To Order
1x (75 Pcs) uplay.it edizioni: 75 Bustine Superior Magnum (80 x 120 mm) (UPL-GOLD)
Available
2x (50 Pcs) Honu Moana: 50 Bustine Premium Magnum (80 x 120 mm) (HMN-7146)
Available
1x (75 Pcs) Honu Moana: 75 Bustine Superior Magnum (80 x 120 mm) (HMN-GOLD)
Available
1x (100 Pcs) Honu Moana: 100 Bustine Standard Magnum (80 x 120 mm) (HMN-7104)
Available
1x (100 Pcs) PYN: 100 Bustine Standard (80 x 120 mm)
Available
Description Description
Inis is a game deeply rooted in Celtic history and lore in which players win by being elected King of the Island (Inis). Players can try to achieve one of three different victory conditions: Leadership: Be the leader — i.e., have more clan figures than any other player — of territories containing at least six opponents' clans. Land: Have your clans present in at least six different territories. Religion: Have your clans present in territories that collectively contain at least six shrines. Over the course of the game, players also earn deeds, typically chanted by bards or engraved by master crafters, that reduce by one the magic total of six for any condition. While one victory condition is enough to claim the title of King, a game of experienced players usually has a tight balance of power, emphasizing the leadership of the capital of the island. At the start of each round, players draft a hand of four action cards (with 13 action cards for three players and 17 for four players) during the Assembly. Action cards not played at the end of one season are not held for the next. Players also have access to leader cards for the territories that allow it and where they were elected leader during the assembly. Each Assembly reallocates those cards. Finally, they collect "epic tales" cards that depict the deeds of the ancient Irish gods and heroes, like Cuchulainn, the Dagda, Lugh and many others. These will be kept and used to inspire the clans and achieve extraordinary feats...under the right circumstances. The cards provide a variety of actions: adding clans, moving clans, building/exploring, and special actions. Careful drafting, hand management, bluffing (especially once players understand the importance of passing their turn), good timing, and a precise understanding of the balance of power are the keys to victory. After a discovery game you'll be ready for a full and epic game, where an undisputed will be king by the Assembly for his merit and wisdom. While Inis has "dudes" that are "on a map", it's a beginner's mistake to play this as a battle game because eliminating other clans reduces your chances of scoring a Leadership victory condition. Peace among different clans, with or without a clear territory leader, is the usual outcome of a clan's movement. Battles will occur, of course, as the Celtic clans can be unruly and a good player will listen to his clan's people (i.e., his hand of cards). That battle aspect is reflected in the clan's miniatures representing warriors. Woodsmen, shepherds and traders complete the set of twelve minis for each player; these occupations have no impact on the game, but give it flavor.
Additional information Additional information
Mechanics: Area Control/Area Influence Area Movement Card Drafting Hand Management Memory Tile Placement
Categories: Historical Card Games Historical
Alternative names: Inis Inis. Настольная игра Ініш Иниш イニシュ 翠嶼秘境 Inis
BARCODE: 3760146644953
The item is in 9 carts In 41 wishlists In 6 collections This was seen 20611 times
bundle con bustine Bundle with sleeves
Cards in the game:
  • 67 cards (80.0mmx120.0mm) [suggested by ichiruishu]
STANDARD sleeves bundle 10% discount
+1x
Inis
69,95€
=
72,75€
Full price
70,45€
SUPERIOR sleeves bundle 10% discount
+1x
Inis
69,95€
=
72,75€
Full price
70,45€
PREMIUM sleeves bundle 10% discount
+1x
Inis
69,95€
=
75,55€
Full price
73,95€
Description Description
Inis is a game deeply rooted in Celtic history and lore in which players win by being elected King of the Island (Inis). Players can try to achieve one of three different victory conditions: Leadership: Be the leader — i.e., have more clan figures than any other player — of territories containing at least six opponents' clans. Land: Have your clans present in at least six different territories. Religion: Have your clans present in territories that collectively contain at least six shrines. Over the course of the game, players also earn deeds, typically chanted by bards or engraved by master crafters, that reduce by one the magic total of six for any condition. While one victory condition is enough to claim the title of King, a game of experienced players usually has a tight balance of power, emphasizing the leadership of the capital of the island. At the start of each round, players draft a hand of four action cards (with 13 action cards for three players and 17 for four players) during the Assembly. Action cards not played at the end of one season are not held for the next. Players also have access to leader cards for the territories that allow it and where they were elected leader during the assembly. Each Assembly reallocates those cards. Finally, they collect "epic tales" cards that depict the deeds of the ancient Irish gods and heroes, like Cuchulainn, the Dagda, Lugh and many others. These will be kept and used to inspire the clans and achieve extraordinary feats...under the right circumstances. The cards provide a variety of actions: adding clans, moving clans, building/exploring, and special actions. Careful drafting, hand management, bluffing (especially once players understand the importance of passing their turn), good timing, and a precise understanding of the balance of power are the keys to victory. After a discovery game you'll be ready for a full and epic game, where an undisputed will be king by the Assembly for his merit and wisdom. While Inis has "dudes" that are "on a map", it's a beginner's mistake to play this as a battle game because eliminating other clans reduces your chances of scoring a Leadership victory condition. Peace among different clans, with or without a clear territory leader, is the usual outcome of a clan's movement. Battles will occur, of course, as the Celtic clans can be unruly and a good player will listen to his clan's people (i.e., his hand of cards). That battle aspect is reflected in the clan's miniatures representing warriors. Woodsmen, shepherds and traders complete the set of twelve minis for each player; these occupations have no impact on the game, but give it flavor.
Card sleeves in this game Card sleeves in this game
67 cards of 80.0mm width and 120.0mm of height
1x (100 Pcs) Mayday Games: 100 Bustine Magnum Gold (80 x 120 mm)
Available
1x (100 Pcs) Dragon Shield: 100 Bustine Standard Arcane Size Oversize (79 x 120 mm) (ART10408)
Available
1x (100 Pcs) Mayday Games: 100 Bustine Standard Tiny Epic Kingdoms (88 x 125 mm) (MDG7129)
Available
1x (100 Pcs) Sapphire: 100 Bustine Magnum Gold (80 x 120 mm)
Available
2x (40 Pcs) Ultimate Guard: 40 Bustine Clear (80 x 120 mm)
To Order
1x (110 Pcs) Sleeve Kings: 110 Bustine Magnum (80 x 120 mm) (SKS-8816)
Available
1x (110 Pcs) Sleeve Kings: 110 Bustine Standard (88 x 125 mm) (SKS-8818)
Available
2x (50 Pcs) Mayday Games: 50 Bustine Tiny Epic Kingdoms (88 x 125 mm) (MDG7148)
To Order
2x (50 Pcs) Sapphire: 50 Bustine Grey (88 x 125 mm)
To Order
1x (75 Pcs) uplay.it edizioni: 75 Bustine Superior Magnum (80 x 120 mm) (UPL-GOLD)
Available
2x (50 Pcs) Honu Moana: 50 Bustine Premium Magnum (80 x 120 mm) (HMN-7146)
Available
1x (75 Pcs) Honu Moana: 75 Bustine Superior Magnum (80 x 120 mm) (HMN-GOLD)
Available
1x (100 Pcs) Honu Moana: 100 Bustine Standard Magnum (80 x 120 mm) (HMN-7104)
Available
1x (100 Pcs) PYN: 100 Bustine Standard (80 x 120 mm)
Available
Additional information Additional information
Mechanics: Area Control/Area Influence Area Movement Card Drafting Hand Management Memory Tile Placement
Categories: Historical Card Games Historical
Alternative names: Inis Inis. Настольная игра Ініш Иниш イニシュ 翠嶼秘境 Inis
BARCODE: 3760146644953
The item is in 9 carts In 41 wishlists In 6 collections This was seen 20611 times
Frequently bought together Frequently bought together
Other versions Other versions

What players say · data and reviews published by users of BoardGameGeek

How many players it plays best with · 365 votes on BoardGameGeek

  • 1 0 0 say it plays best, 3 recommend it, 219 do not recommend it
  • 2 80 80 say it plays best, 156 recommend it, 56 do not recommend it
  • 3 123 123 say it plays best, 188 recommend it, 9 do not recommend it
  • 4 199 199 say it plays best, 100 recommend it, 8 do not recommend it
  • 4+ 5 5 say it plays best, 19 recommend it, 151 do not recommend it

Best Suggested Not recommended

A selection of reviews rated 8 or higher.

mikebwin 10.0/10

this is a perfect game. it's insanely fun even when everyone's out to get me. but do play with people who are willing to accept defeat. the card drafting is unique, it's fun how much variety in storytelling can arise from just a few simple cards. add in table talk and temporary alliances, it becomes an incredible back and forth trying to fulfill such simple objectives. when this game is firing on all cylinders, there's nothing that can beat the tension and atmosphere between everyone.

mikhail_sun_bear 10.0/10

Одна из любимых игр. Удивительная игра. Сначала кажется, что здесь странным образом намешаны механики, а потом видишь, как эти механики безгранично порождают необычные игровые ситуации. Игра на контроль территорий, но она достаточно абстрактна. В игре много места для случайности, из-за карт эпоса, но она впечатляет своей способностью порождать необычные ситуации и заставлять искать интересные решения. И это при том, что правила очень лаконичны. Супер игра!

Nitro05 10.0/10

Juegazo, estratégico con altísima interacción de mayorías, el draft de cartas es un puntuazo súper acertado, las batallas no son fuerte pero cumple muy bien y brindan una interacción brutal, de top 10 de juegos de mesa

rywoods 10.0/10

Kingslaying in the best possible way. The small, but diverse group of action cards allows for preparation in anticipation of your opponents' wants and not wants, in a relatively easy to memorize set of actions. The territory cards are a great incentive to opening up the map and provide high variance but controllable game states given you plan your moves right. I quite enjoy the stop the leader end game, where you are all trying to come up with the cleverest way to end up with a win condition at the beginning of the round. And at the same time it is quite simple but so dynamic, I really really enjoy this game. And its beautiful WOW

Starpunch22 10.0/10

A pretty much flawless game. Such an interesting and engaging puzzle, plays quickly and is just beautiful to look at. Played at 2-3 and always had a wonderful time. Big Box edition