phone (+39) 320 073 4588
email CONTACT US VIA EMAIL
Promo Banner Promo Banner
Main Pic
add-wishlist
add-collection
add-alert
7.82
101 17968
BGG Vote: BGG Stats
LANGUAGE-UK
2-4
60'
14
Extensive use of text

Inis

A board game by Christian Martinez
Publisher: Matagot
video thumbnail
utrade Do you want to sell your copy of this game?
utradestar
Use our marketplace utrade!
Inis
The item is not available, you can use the alert to be notified when it will be back in stock.
add-alert
Card sleeves in this game Card sleeves in this game
67 cards of 80.0mm width and 120.0mm of height
1x (100 Pcs) Mayday: 100 Bustine Magnum Gold per Dixit e Il Sesto Senso (80 x 120 mm) Size 3 (MDG7104)
Few copies
1x (100 Pcs) 100 Bustine Arcane Size Oversize (79 x 120 mm) per Dixit
Available
1x (100 Pcs) Sapphire: 100 Bustine Gold per Dixit e Il Sesto Senso (80 x 120 mm) (Gold)
Available
2x (50 Pcs) uplay.it edizioni: 50 Bustine Premium Magnum (80 x 120 mm) (UPL-7146)
Available
1x (100 Pcs) uplay.it edizioni: 100 Bustine Standard Magnum (80 x 120 mm) (UPL-7104)
Available
1x (110 Pcs) Sleeve Kings Magnum Dixit Card Sleeves (80x120mm) 110 Pack 60 Microns
Few copies
1x (75 Pcs) uplay.it edizioni: 75 Bustine Superior Magnum (80 x 120 mm) (UPL-GOLD)
Available
2x (50 Pcs) Honu Moana: 50 Bustine Premium Magnum (80 x 120 mm) (HMN-7146)
Available
1x (75 Pcs) Honu Moana: 75 Bustine Superior Magnum (80 x 120 mm) (HMN-GOLD)
Available
1x (100 Pcs) Honu Moana: 100 Bustine Standard Magnum (80 x 120 mm) (HMN-7104)
Available
Description Description

Inis is a game deeply rooted in Celtic history and lore in which players win by being elected King of the Island (Inis). Players can try to achieve one of three different victory conditions: Leadership: Be the leader — i.e., have more clan figures than any other player — of territories containing at least six opponents' clans. Land: Have your clans present in at least six different territories. Religion: Have your clans present in territories that collectively contain at least six shrines. Over the course of the game, players also earn deeds, typically chanted by bards or engraved by master crafters, that reduce by one the magic total of six for any condition. While one victory condition is enough to claim the title of King, a game of experienced players usually has a tight balance of power, emphasizing the leadership of the capital of the island. At the start of each round, players draft a hand of four action cards (with 13 action cards for three players and 17 for four players) during the Assembly. Action cards not played at the end of one season are not held for the next. Players also have access to leader cards for the territories that allow it and where they were elected leader during the assembly. Each Assembly reallocates those cards. Finally, they collect "epic tales" cards that depict the deeds of the ancient Irish gods and heroes, like Cuchulainn, the Dagda, Lugh and many others. These will be kept and used to inspire the clans and achieve extraordinary feats...under the right circumstances. The cards provide a variety of actions: adding clans, moving clans, building/exploring, and special actions. Careful drafting, hand management, bluffing (especially once players understand the importance of passing their turn), good timing, and a precise understanding of the balance of power are the keys to victory. After a discovery game you'll be ready for a full and epic game, where an undisputed will be king by the Assembly for his merit and wisdom. While Inis has "dudes" that are "on a map", it's a beginner's mistake to play this as a battle game because eliminating other clans reduces your chances of scoring a Leadership victory condition. Peace among different clans, with or without a clear territory leader, is the usual outcome of a clan's movement. Battles will occur, of course, as the Celtic clans can be unruly and a good player will listen to his clan's people (i.e., his hand of cards). That battle aspect is reflected in the clan's miniatures representing warriors. Woodsmen, shepherds and traders complete the set of twelve minis for each player; these occupations have no impact on the game, but give it flavor.

Additional information Additional information
Mechanics: Area Control/Area Influence Area Movement Card Drafting Hand Management Memory Tile Placement
Categories: Historical Card Games Historical
Alternative names: Inis Inis. Настольная игра Ініш Иниш イニシュ 翠嶼秘境 Inis
BARCODE: 3760146644953
The item is in 1 cart In 40 wishlists In 6 collections This was seen 14781 times
Description Description

Inis is a game deeply rooted in Celtic history and lore in which players win by being elected King of the Island (Inis). Players can try to achieve one of three different victory conditions: Leadership: Be the leader — i.e., have more clan figures than any other player — of territories containing at least six opponents' clans. Land: Have your clans present in at least six different territories. Religion: Have your clans present in territories that collectively contain at least six shrines. Over the course of the game, players also earn deeds, typically chanted by bards or engraved by master crafters, that reduce by one the magic total of six for any condition. While one victory condition is enough to claim the title of King, a game of experienced players usually has a tight balance of power, emphasizing the leadership of the capital of the island. At the start of each round, players draft a hand of four action cards (with 13 action cards for three players and 17 for four players) during the Assembly. Action cards not played at the end of one season are not held for the next. Players also have access to leader cards for the territories that allow it and where they were elected leader during the assembly. Each Assembly reallocates those cards. Finally, they collect "epic tales" cards that depict the deeds of the ancient Irish gods and heroes, like Cuchulainn, the Dagda, Lugh and many others. These will be kept and used to inspire the clans and achieve extraordinary feats...under the right circumstances. The cards provide a variety of actions: adding clans, moving clans, building/exploring, and special actions. Careful drafting, hand management, bluffing (especially once players understand the importance of passing their turn), good timing, and a precise understanding of the balance of power are the keys to victory. After a discovery game you'll be ready for a full and epic game, where an undisputed will be king by the Assembly for his merit and wisdom. While Inis has "dudes" that are "on a map", it's a beginner's mistake to play this as a battle game because eliminating other clans reduces your chances of scoring a Leadership victory condition. Peace among different clans, with or without a clear territory leader, is the usual outcome of a clan's movement. Battles will occur, of course, as the Celtic clans can be unruly and a good player will listen to his clan's people (i.e., his hand of cards). That battle aspect is reflected in the clan's miniatures representing warriors. Woodsmen, shepherds and traders complete the set of twelve minis for each player; these occupations have no impact on the game, but give it flavor.

Card sleeves in this game Card sleeves in this game
67 cards of 80.0mm width and 120.0mm of height
1x (100 Pcs) Mayday: 100 Bustine Magnum Gold per Dixit e Il Sesto Senso (80 x 120 mm) Size 3 (MDG7104)
Few copies
1x (100 Pcs) 100 Bustine Arcane Size Oversize (79 x 120 mm) per Dixit
Available
1x (100 Pcs) Sapphire: 100 Bustine Gold per Dixit e Il Sesto Senso (80 x 120 mm) (Gold)
Available
2x (50 Pcs) uplay.it edizioni: 50 Bustine Premium Magnum (80 x 120 mm) (UPL-7146)
Available
1x (100 Pcs) uplay.it edizioni: 100 Bustine Standard Magnum (80 x 120 mm) (UPL-7104)
Available
1x (110 Pcs) Sleeve Kings Magnum Dixit Card Sleeves (80x120mm) 110 Pack 60 Microns
Few copies
1x (75 Pcs) uplay.it edizioni: 75 Bustine Superior Magnum (80 x 120 mm) (UPL-GOLD)
Available
2x (50 Pcs) Honu Moana: 50 Bustine Premium Magnum (80 x 120 mm) (HMN-7146)
Available
1x (75 Pcs) Honu Moana: 75 Bustine Superior Magnum (80 x 120 mm) (HMN-GOLD)
Available
1x (100 Pcs) Honu Moana: 100 Bustine Standard Magnum (80 x 120 mm) (HMN-7104)
Available
Additional information Additional information
Mechanics: Area Control/Area Influence Area Movement Card Drafting Hand Management Memory Tile Placement
Categories: Historical Card Games Historical
Alternative names: Inis Inis. Настольная игра Ініш Иниш イニシュ 翠嶼秘境 Inis
BARCODE: 3760146644953
The item is in 1 cart In 40 wishlists In 6 collections This was seen 14781 times
Expansions Expansions
Frequently bought together Frequently bought together