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Italy '43
Italy '43 is a strategic wargame that simulates the Fifth Army campaign in Italy during 1943. The game features detailed historical scenarios with attack and defense mechanics that recreate the complexity of the Italian campaign. Ideal for 1-2 players ages 14+ interested in historical wargaming, published by GMT Games.
Italy '43 is a two-player game depicting the U.S. Fifth Army’s advance from Naples to the Gustav Line in 1943. The game (picking up where Salerno ’43 left off) covers the time period from October 2 to December 31st, 1943.
It includes four scenarios: Across the Volturno, The Barabara Line, The Mignano Gap, and the full Campaign Game.
Italy '43 uses the same game system used in Salerno ’43 with some modifications and rule improvements, and it uses the exact same map and unit scale as Salerno '43 and Normandy '44.
As in other 19xx games, the rules include ZOC Bonds, Determined Defense, Extended Movement, and a straightforward CRT. New rules include: Construction of Defense Lines, Mountain units, and two new attack options: Prepared Offensives and Sustained Attacks.
Players will find the game and order of battle extremely useful in understanding what happened in this campaign. It allows players to experience and understand how a depleted German army was able to slow and then stop the Fifth Army at the Gustav Line.
| Mechanics: | Dice Rolling |
| Categories: | Wargame World War II |
| Alternative names: | |
| BARCODE: | 817054013036 |
| The item is in 1 cart This was seen 308 times | |
Italy '43 is a two-player game depicting the U.S. Fifth Army’s advance from Naples to the Gustav Line in 1943. The game (picking up where Salerno ’43 left off) covers the time period from October 2 to December 31st, 1943.
It includes four scenarios: Across the Volturno, The Barabara Line, The Mignano Gap, and the full Campaign Game.
Italy '43 uses the same game system used in Salerno ’43 with some modifications and rule improvements, and it uses the exact same map and unit scale as Salerno '43 and Normandy '44.
As in other 19xx games, the rules include ZOC Bonds, Determined Defense, Extended Movement, and a straightforward CRT. New rules include: Construction of Defense Lines, Mountain units, and two new attack options: Prepared Offensives and Sustained Attacks.
Players will find the game and order of battle extremely useful in understanding what happened in this campaign. It allows players to experience and understand how a depleted German army was able to slow and then stop the Fifth Army at the Gustav Line.
| Mechanics: | Dice Rolling |
| Categories: | Wargame World War II |
| Alternative names: | |
| BARCODE: | 817054013036 |
| The item is in 1 cart This was seen 308 times | |
