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Language: Italian
KeyForge: Age of Ascension box — card game for two players published by Asmodee Italia
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7.25
#1317 in the ranking 2.385 votes
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KeyForge: Era dell' Ascensione

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Play KeyForge: Age of Ascension, a unique card game for two players. Each deck is unique, and no two decks are alike. Gather Æmber and forge keys to win. Includes two decks, playmat, and tokens for a complete gaming experience.

A board game by Richard Garfield
Publisher: Asmodee Italia
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KeyForge: Era dell' Ascensione
The game game is in consignmentStock but only few copies are available The game game is in consignmentStock but only few copies are available
-39%
15,19€

Outlet Price

IT 4,49€
Description Description
Journey deeper into the world of the Crucible in Age of Ascension, the second age of KeyForge! This continuation of the world's first Unique Deck Game contains 204 new cards seamlessly integrated into a card pool that contains a total of 370 different cards, creating an entirely new collection of Archon Decks for you to discover, explore, and master! The KeyForge: Age of Ascension two-player starter provides you with all the tools you need to either begin or expand your adventures on the Crucible, featuring two unique Age of Ascension Archon Decks, a Quickstart Rulebook, two Poster Playmats, and all the keys, tokens, and chain trackers you and your chosen opponent need to start playing! In more detail, KeyForge is played over a series of turns in which you, as the Archon leading your company, use the creatures, technology, artifacts, and skills of a chosen House to reap precious Æmber, hold off your enemy's forces, and forge enough keys to unlock the Crucible's Vaults. You begin your turn by declaring one of the three Houses within your deck, and for the remainder of the turn you may play and use cards only from that House. For example, if you take on the role of the Archon Radiant Argus the Supreme, you will find cards from Logos, Sanctum, and Untamed in your deck, but if you declare "Sanctum" at the start of your turn, you may use actions, artifacts, creatures, and upgrades only from Sanctum. Your allies from Logos and Untamed must wait. Next, you must strive to gain the advantage with a series of tactical decisions, leveraging both the cards in your hand and those in play to race ahead of your opponent. If you wish to weaken your rival's forces, you may send out your allies to fight enemies on the opposing side, matching strength against strength. Otherwise, you may choose to use your followers to reap, adding more Æmber to your pool. Notably, no card in KeyForge has a cost — choosing a House at the start of a turn allows you to play and use any number of cards from that House for free, leading turns to fly by with a wave of activity! Yet balance is key. If you simply reap more Æmber at every opportunity, your rival may quickly grow their team of minions and destroy yours, outpacing your collection and leaving your field barren. But if you focus on the thrill of the fight alone and neglect the collection of Æmber, you won't move any closer to your goal! If you succeed in finding a harmony within your team and have six Æmber at the start of your turn, you'll forge a key and move one step closer to victory. The first to forge three keys wins!
Additional information Additional information
Mechanics: Hand Management Take That
Categories: Card Games Fantasy Fighting
Alternative names: KeyForge: A Era da Ascensão KeyForge: Age of Ascension KeyForge: Czas Wstąpienia KeyForge: L'Age de l'Ascension KeyForge: L'era dell'ascensione KeyForge: La Edad de la Ascensión KeyForge: Zeitalter des Aufstiegs Starter-Set 熔钥秘境:神位时代
BARCODE: 3558380063759
The item is in 3 carts In 5 wishlists In 6 collections This was seen 10316 times
Description Description
Journey deeper into the world of the Crucible in Age of Ascension, the second age of KeyForge! This continuation of the world's first Unique Deck Game contains 204 new cards seamlessly integrated into a card pool that contains a total of 370 different cards, creating an entirely new collection of Archon Decks for you to discover, explore, and master! The KeyForge: Age of Ascension two-player starter provides you with all the tools you need to either begin or expand your adventures on the Crucible, featuring two unique Age of Ascension Archon Decks, a Quickstart Rulebook, two Poster Playmats, and all the keys, tokens, and chain trackers you and your chosen opponent need to start playing! In more detail, KeyForge is played over a series of turns in which you, as the Archon leading your company, use the creatures, technology, artifacts, and skills of a chosen House to reap precious Æmber, hold off your enemy's forces, and forge enough keys to unlock the Crucible's Vaults. You begin your turn by declaring one of the three Houses within your deck, and for the remainder of the turn you may play and use cards only from that House. For example, if you take on the role of the Archon Radiant Argus the Supreme, you will find cards from Logos, Sanctum, and Untamed in your deck, but if you declare "Sanctum" at the start of your turn, you may use actions, artifacts, creatures, and upgrades only from Sanctum. Your allies from Logos and Untamed must wait. Next, you must strive to gain the advantage with a series of tactical decisions, leveraging both the cards in your hand and those in play to race ahead of your opponent. If you wish to weaken your rival's forces, you may send out your allies to fight enemies on the opposing side, matching strength against strength. Otherwise, you may choose to use your followers to reap, adding more Æmber to your pool. Notably, no card in KeyForge has a cost — choosing a House at the start of a turn allows you to play and use any number of cards from that House for free, leading turns to fly by with a wave of activity! Yet balance is key. If you simply reap more Æmber at every opportunity, your rival may quickly grow their team of minions and destroy yours, outpacing your collection and leaving your field barren. But if you focus on the thrill of the fight alone and neglect the collection of Æmber, you won't move any closer to your goal! If you succeed in finding a harmony within your team and have six Æmber at the start of your turn, you'll forge a key and move one step closer to victory. The first to forge three keys wins!
Additional information Additional information
Mechanics: Hand Management Take That
Categories: Card Games Fantasy Fighting
Alternative names: KeyForge: A Era da Ascensão KeyForge: Age of Ascension KeyForge: Czas Wstąpienia KeyForge: L'Age de l'Ascension KeyForge: L'era dell'ascensione KeyForge: La Edad de la Ascensión KeyForge: Zeitalter des Aufstiegs Starter-Set 熔钥秘境:神位时代
BARCODE: 3558380063759
The item is in 3 carts In 5 wishlists In 6 collections This was seen 10316 times

What players say

uplay user ratings: No uplay reviews yet. Be the first!

A selection of reviews rated 8 or higher. BoardGameGeek. BGG ratings are not included in the uplay average.

KhanGuuru BGG user
10.0/10

Amazing game!! It scratches my itch for MTG Yu-Gi-Oh! and other TCGs without breaking the bank. Spent 100$ in total and have 12 decks split between two people. Each deck has it's own unique style. We have enough variance with 6 each to not get bored. BEWARE!!: Do not give to much importance to SAS and other rankings... Each deck must be played at least 10 times for you to get used to it and to be able to see if it weaker/stronger than your other decks.

MagicL89 BGG user
10.0/10

9 Age of Ascension – Archon Decks [microbadge=45659][microbadge=45274][microbadge=45838][microbadge=45278][microbadge=45837][microbadge=45280][microbadge=45658]

Sonafab BGG user
10.0/10

10/10, for more balanced average rating since trolls vote it low before it's even tested. Keyforge in general is very nice game, very unique by an amazing creator. People who vote low, give it time.

Tiyoda BGG user
10.0/10

Keyforge is my favorite card game, I like magic, yu-hi-ho and Pokémon, but keyforge as a nice feeling to it.. you might have to buy 5-6 to get one you really like tho ( I have 30 but it’s really not necessary)

Veraxus BGG user
10.0/10

So far, I've played with 5 different Age of Ascension decks across almost a dozen games. Some games pit Age of Ascension decks against some favorite Call of the Archons decks. The new decks are clearly designed around introducing new types of strategies and tactical wrinkles that will go a long way to helping keep matches fresh and exciting. The most welcome change, however, is that the decks now come in tabbed, resealable boxes for convenient storage.

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