One of Knizia's more underrated designs and a favorite of mine, as players determine where and when they want to attempt area majority scoring and with connection bonuses if possible. Great art too. +second copy NIS
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2-5
30'
10
No necessary in-game text
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King's Road
- 55 cards (63.0mmx88.0mm) [suggested by ichiruishu]
| Mechanics: | Area Control/Area Influence Hand Management |
| Categories: | Fantasy |
| Alternative names: | |
| BARCODE: | 614019975640 |
| This was seen 6840 times | |
- 55 cards (63.0mmx88.0mm) [suggested by ichiruishu]
| Mechanics: | Area Control/Area Influence Hand Management |
| Categories: | Fantasy |
| Alternative names: | |
| BARCODE: | 614019975640 |
| This was seen 6840 times | |
What players say
How many players it plays best with · 24 votes on BoardGameGeek
- 1 0 0 say it plays best, 0 recommend it, 11 do not recommend it
- 2 0 0 say it plays best, 4 recommend it, 11 do not recommend it
- 3 1 1 say it plays best, 15 recommend it, 0 do not recommend it
- 4 15 15 say it plays best, 2 recommend it, 0 do not recommend it
- 5 4 4 say it plays best, 13 recommend it, 0 do not recommend it
- 5+ 0 0 say it plays best, 0 recommend it, 9 do not recommend it
Best Suggested Not recommended
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A selection of reviews rated 8 or higher. BoardGameGeek. BGG ratings are not included in the uplay average.
Area majority reduced to its core.. Knizia at its best! Few rules and just the players making the game. Which means its needs the be played more then once, preferably by the same player group. In a half hour time frame.. a winner!
Easy to learn "Gateway Game". At least that's my opinion. Super quick to explain and easy to get into. Every time we reveal the location cards there will always be groans or complaints & accusations being thrown out (mostly from me) and yet we can't really get mad at them since it's all hidden information. Highly recommended =D
An elegantly simple breath of fresh air. Cannot recall anything else that combines a straightforward, bare-bones ruleset, and yet somehow manages to be this mentally grueling. The deductive reasoning in determining an optimal play is easy, the inductive reasoning necessary to determine how your opponents might mess up your plans is anything but. Scales like butter from 3-5. Few knocks against it. Engrossing, fast, satisfying thinker's game. Few better warm-up games have existed/will ever exist. Cheers, Dr. Knizia. Releasing this as a standalone was a beautiful decision.
So finally got a round to playing the king’s road Kickstarter. Really interesting game. We only played with 2 but I can see how this will be exponentially more fun the more players play. Great fun and only took 20 minutes.
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