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Long Range Desert Group: Special Operations Against Rommel 1941-1942
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6.2
BGG Vote: BGG Stats
Best with 1 players 4 of 4 votes Player-recommended age: 16+ 1 of 1 votes
1
60'
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Long Range Desert Group: Special Operations Against Rommel 1941-1942

A board game by Joseph Miranda
Publisher: Decision Games (I)
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Long Range Desert Group: Special Operations Against Rommel 1941-1942
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Card sleeves in this game Card sleeves in this game
18 cards of 41.0mm width and 63.0mm of height
1x (50 Pcs) Mayday Games: 50 Bustine Premium Mini USA (41 x 63 mm) (MDG7075)
To Order
1x (50 Pcs) Mayday Games: 50 Bustine Premium Mini Chimera (43 x 65 mm) (MDG7079)
Available
1x (100 Pcs) Mayday Games: 100 Bustine Mini Chimera (43 x 65 mm) (MDG7045)
Available
1x (100 Pcs) Mayday Games: 100 Bustine Mini USA (41 x 63 mm) (MDG7039)
Available
1x (100 Pcs) Dragon Shield: 100 Bustine Standard Mini American (41 x 63 mm) (9332)
Available
1x (50 Pcs) Ultra-Pro: 50 Bustine Mini American (41 x 63 mm) (82662)
Available
1x (100 Pcs) Sapphire: 100 Bustine Mini USA Yellow (41 x 63 mm)
To Order
1x (100 Pcs) Sapphire: 100 Bustine Mini Chimera Red (43 x 65 mm)
To Order
Description Description
Long Range Desert Group (LRDG) is a solitaire game covering small-scale British operations against the Axis forces in North Africa. The player has to carry out one of four missions, or string all four together in a campaign game. LRDG uses the Commando series rules. Each mission card grants the player a specified number of operations points to reach certain objectives. Operations points are expended to recruit the special ops team, then to move and attack on the map. A deck of event cards controls the opposition forces (OPFOR). Combat is resolved using a quasi-tactical system with opposing units taking turns firing at one another. Victory can increase the number of operations points available, but heavy losses can reduce them. The game ends when the player runs out of points. Skills: Level: Company-Battalion Hex: 75 miles per inch
Additional information Additional information
Mechanics: Action Point Allowance System
Categories: War War
Alternative names:
BARCODE: 095109017141
In 1 wishlist In 1 collection This was seen 1622 times
Description Description
Long Range Desert Group (LRDG) is a solitaire game covering small-scale British operations against the Axis forces in North Africa. The player has to carry out one of four missions, or string all four together in a campaign game. LRDG uses the Commando series rules. Each mission card grants the player a specified number of operations points to reach certain objectives. Operations points are expended to recruit the special ops team, then to move and attack on the map. A deck of event cards controls the opposition forces (OPFOR). Combat is resolved using a quasi-tactical system with opposing units taking turns firing at one another. Victory can increase the number of operations points available, but heavy losses can reduce them. The game ends when the player runs out of points. Skills: Level: Company-Battalion Hex: 75 miles per inch
Card sleeves in this game Card sleeves in this game
18 cards of 41.0mm width and 63.0mm of height
1x (50 Pcs) Mayday Games: 50 Bustine Premium Mini USA (41 x 63 mm) (MDG7075)
To Order
1x (50 Pcs) Mayday Games: 50 Bustine Premium Mini Chimera (43 x 65 mm) (MDG7079)
Available
1x (100 Pcs) Mayday Games: 100 Bustine Mini Chimera (43 x 65 mm) (MDG7045)
Available
1x (100 Pcs) Mayday Games: 100 Bustine Mini USA (41 x 63 mm) (MDG7039)
Available
1x (100 Pcs) Dragon Shield: 100 Bustine Standard Mini American (41 x 63 mm) (9332)
Available
1x (50 Pcs) Ultra-Pro: 50 Bustine Mini American (41 x 63 mm) (82662)
Available
1x (100 Pcs) Sapphire: 100 Bustine Mini USA Yellow (41 x 63 mm)
To Order
1x (100 Pcs) Sapphire: 100 Bustine Mini Chimera Red (43 x 65 mm)
To Order
Additional information Additional information
Mechanics: Action Point Allowance System
Categories: War War
Alternative names:
BARCODE: 095109017141
In 1 wishlist In 1 collection This was seen 1622 times

What players say

How many players it plays best with · 4 votes on BoardGameGeek

  • 1 4 4 say it plays best, 0 recommend it, 0 do not recommend it
  • 1+ 0 0 say it plays best, 1 recommend it, 2 do not recommend it

Best Suggested Not recommended

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