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1-4
45'
14
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Microlonies
Microlonies immerses you in the microworld of ants where each species has unique rules and abilities. Control your ant colony, expand your territory and complete your species' objectives. On a modular map manage resources, exploit environmental bonuses and face asymmetric rivals. Only adaptability ensures your colony's survival.
Microlonies is an asymmetric strategy game where each player controls a unique ant species, seeking to ensure the survival and dominance of their colony.
The game is played on a modular map representing the microworld of insects: hunting zones, strategic areas, environmental bonuses and a heavily contested central termite mound. Each player starts with their own ant colony, the core from which the colony expands.
The game features 16 ant species, all completely asymmetric, each with their own rules, strengths, limitations and playstyle. Mastering your own species while understanding the behavior and threats of others is the key to success.
During the game, players must: deploy ants to claim hunting zones; exploit environmental bonuses; complete species-specific objectives; adapt to the presence and pressure of rival colonies.
The central termite mound can become a powerful strategic resource, granting significant advantages, but carries a crucial responsibility: feeding your population. Excessive expansion or poor planning can lead to famine and collapse.
In Microlonies every choice matters. Growth, territorial control, direct interaction and resource management intertwine closely in a challenging game where only the most adaptable colony will prevail.
| Mechanics: | Bonus a fine partita Moving Multiple Units Solo / Gioco del solitario Worker Placement, Different Worker Types Zone of Control |
| Categories: | Animals Ambiente |
| Alternative names: | |
| BARCODE: | ????????? |
| This was seen 325 times | |
Microlonies is an asymmetric strategy game where each player controls a unique ant species, seeking to ensure the survival and dominance of their colony.
The game is played on a modular map representing the microworld of insects: hunting zones, strategic areas, environmental bonuses and a heavily contested central termite mound. Each player starts with their own ant colony, the core from which the colony expands.
The game features 16 ant species, all completely asymmetric, each with their own rules, strengths, limitations and playstyle. Mastering your own species while understanding the behavior and threats of others is the key to success.
During the game, players must: deploy ants to claim hunting zones; exploit environmental bonuses; complete species-specific objectives; adapt to the presence and pressure of rival colonies.
The central termite mound can become a powerful strategic resource, granting significant advantages, but carries a crucial responsibility: feeding your population. Excessive expansion or poor planning can lead to famine and collapse.
In Microlonies every choice matters. Growth, territorial control, direct interaction and resource management intertwine closely in a challenging game where only the most adaptable colony will prevail.
| Mechanics: | Bonus a fine partita Moving Multiple Units Solo / Gioco del solitario Worker Placement, Different Worker Types Zone of Control |
| Categories: | Animals Ambiente |
| Alternative names: | |
| BARCODE: | ????????? |
| This was seen 325 times | |
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