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2-4
25'
10
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Nome in Codice - Critical Role Adventures
Nome in Codice - Critical Role Adventures brings the famous team word game to the world of Exandria. Two teams compete in a deduction party game for 2-4 players, with 25-minute games. Perfect for Critical Role fans and lovers of word intuition games.
Nome in Codice - Critical Role Adventures brings the famous team word game into the world of Exandria, the setting of the acclaimed Critical Role series. Two teams compete to identify their secret agents starting from one-word clues, in a battle of intuition, deduction, and wordplay.
In each game, two Spymasters know the secret identity of the cards laid out on the table and must guide their teammates by linking as many words as possible with a single clue. Other players interpret the clue and try to guess the correct cards, avoiding those of the opposing team, neutral bystanders, and especially the treacherous assassin, which causes an immediate loss.
This edition introduces a cooperative adventure mode inspired by the first three campaigns of Critical Role: players gather a group of heroes, face themed missions, level up their characters, and prepare for the final boss battle. The illustrations and references draw directly from the Exandria universe, featuring characters and locations beloved by fans of the show.
Easy to learn but full of tension, it is a party game ideal for those who love deduction games and fans of Critical Role seeking a shared gaming experience around the table.
| Mechanics: | Communication Limits Co-operative Play Deduction Scenari / Missioni / Campagna Variable Player Powers |
| Categories: | Adventure Card Games Deduction Exploration Fantasy |
| Alternative names: | |
| BARCODE: | 8034055589328 |
| This was seen 323 times | |
Nome in Codice - Critical Role Adventures brings the famous team word game into the world of Exandria, the setting of the acclaimed Critical Role series. Two teams compete to identify their secret agents starting from one-word clues, in a battle of intuition, deduction, and wordplay.
In each game, two Spymasters know the secret identity of the cards laid out on the table and must guide their teammates by linking as many words as possible with a single clue. Other players interpret the clue and try to guess the correct cards, avoiding those of the opposing team, neutral bystanders, and especially the treacherous assassin, which causes an immediate loss.
This edition introduces a cooperative adventure mode inspired by the first three campaigns of Critical Role: players gather a group of heroes, face themed missions, level up their characters, and prepare for the final boss battle. The illustrations and references draw directly from the Exandria universe, featuring characters and locations beloved by fans of the show.
Easy to learn but full of tension, it is a party game ideal for those who love deduction games and fans of Critical Role seeking a shared gaming experience around the table.
| Mechanics: | Communication Limits Co-operative Play Deduction Scenari / Missioni / Campagna Variable Player Powers |
| Categories: | Adventure Card Games Deduction Exploration Fantasy |
| Alternative names: | |
| BARCODE: | 8034055589328 |
| This was seen 323 times | |