Rarely do I like expansions, but this one -- after initial scepticism -- turned out to enrich the game once we were experienced enough with the basic game. Keeper.
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2-5
20'
12
Moderate in-game text
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Res Arcana: Lux et Tenebrae
Order by 15:00 Italian time for same-day dispatch, Monday to Friday.
Delivery in Italy normally takes 1 business day, 2 for the islands.
Expansion for Res Arcana with new artifacts and rules for 5 players. Adds the Demon type, scrolls with special one-time powers, new mages, magical items, monuments, and power sites.
The game game is in consignmentStock but only few copies are available
Sale Price
| Mechanics: | Card Drafting Hand Management Variable Player Powers |
| Categories: | Card Games Expansion for base-game Fantasy |
| Alternative names: | Res Arcana: Lux et Tenebrae Res Arcana: Lux et Tenebrae – Rozšíření 1 Рес Аркана: Свет и Тьма 奥法之战:光明与黑暗 레즈 아르카나: 빛과 어둠 |
| BARCODE: | 3558380059929 |
| The item is in 2 carts In 7 wishlists In 4 collections This was seen 7102 times | |
| Mechanics: | Card Drafting Hand Management Variable Player Powers |
| Categories: | Card Games Expansion for base-game Fantasy |
| Alternative names: | Res Arcana: Lux et Tenebrae Res Arcana: Lux et Tenebrae – Rozšíření 1 Рес Аркана: Свет и Тьма 奥法之战:光明与黑暗 레즈 아르카나: 빛과 어둠 |
| BARCODE: | 3558380059929 |
| The item is in 2 carts In 7 wishlists In 4 collections This was seen 7102 times | |
What players say
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A selection of reviews rated 8 or higher. BoardGameGeek. BGG ratings are not included in the uplay average.
More mages, more monuments, more artifacts, more magic items, minimal rule additions. Perfect.
Une extension qui augmente les possibilités stratégiques sans dénaturer le jeu de base
The 10 is more an indication of the original quality of Res Arcana, and that game happens to be one of the best engine builders ever made. Lux is a solid "extra content" sort of expansion, allowing for more surprising combinations and possibilities. This is still an amazing game to me in how lean it is in any given session, but how varied the strategies can be. Anyway, nothing here detracts from that, and it helps the game scale a bit better.
RA: Lux et Tenebrae adds demons as a third dimension of cards, which doesn't affect the difficulty much IMO. I usually keep these cards in the deck even when playing with new players, it hasn't lead to problems so far. More importantly though, it adds scaling per player (leading to tighter games) and some "back-up" options with lower efficiency in the scrolls. The latter IMO helps in making play more consistent, especially with high player counts (where other players could previously accidentally block you from doing something). I really enjoy the new strategies and tactics added by this expansion!
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