My favorite trick taker. Schadenfreude has one of the most exciting game arches, player start getting some points and it's all good until it's not... Hilarious game were it is fun to mess with other players ?
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3-5
15'
10
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Schadenfreude (English Edition)
Schadenfreude is an engaging card game for 3-5 players where your goal is to get as close to 40 points as possible without going over. Each hand requires strategy and attention, as collecting two cards of the same value results in discarding both. This edition from Office Dog features renewed artwork and clarified rules for an even better gaming experience.
Disponibile presso un magazzino esterno.Spedizione in circa 10/15 giorni
Schadenfreude is a card game for 3-5 players where the winner is the one who stays closest to 40 points without exceeding them. Each hand players play cards following the lead suit: the second highest value of the suit wins the trick, which is collected in their score pile. However, be careful: if a player ends up collecting two cards of the same value, both are discarded. This new global edition from Office Dog features renewed artwork, updated packaging, and clarifications to the rules.
| Mechanics: | Set Collection Trick-taking |
| Categories: | Card Games |
| Alternative names: | |
| BARCODE: | ????????? |
| The item is in 6 carts In 9 wishlists This was seen 1905 times | |
Schadenfreude is a card game for 3-5 players where the winner is the one who stays closest to 40 points without exceeding them. Each hand players play cards following the lead suit: the second highest value of the suit wins the trick, which is collected in their score pile. However, be careful: if a player ends up collecting two cards of the same value, both are discarded. This new global edition from Office Dog features renewed artwork, updated packaging, and clarifications to the rules.
| Mechanics: | Set Collection Trick-taking |
| Categories: | Card Games |
| Alternative names: | |
| BARCODE: | ????????? |
| The item is in 6 carts In 9 wishlists This was seen 1905 times | |
What players say
How many players it plays best with · 43 votes on BoardGameGeek
- 1 0 0 say it plays best, 0 recommend it, 20 do not recommend it
- 2 0 0 say it plays best, 0 recommend it, 19 do not recommend it
- 3 21 21 say it plays best, 15 recommend it, 3 do not recommend it
- 4 24 24 say it plays best, 10 recommend it, 1 do not recommend it
- 5 5 5 say it plays best, 13 recommend it, 9 do not recommend it
- 5+ 0 0 say it plays best, 0 recommend it, 16 do not recommend it
Best Suggested Not recommended
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A selection of reviews rated 8 or higher. BoardGameGeek. BGG ratings are not included in the uplay average.
arguably my favorite trick taker still. such a great balance of control and tension. the twists are unique but not hard to grasp and make for some great interaction bc people quickly understand how they can mess with each other.
A weird trick-taker that really bends players' minds. It has a strange crossover appeal, it feels extremely chaotic to me but eurogamers are okay with this. Maybe it's the title, reassuring players to not take things too seriously? Or maybe because it "reinvents" a lot of assumptions. Okay sadly that's it, they like it because it's different and has no theme. But whatever, I like getting it played! In 5p, it's almost always over in two rounds. I like how swingy that gets, but it can be alarming to others so beware.
I am fascinated by this game. The winning by being second in all aspects of this game is so trippy and I want to play it again and again. So much adrenaline at the end of the game. So many great moments that result in everyone laughing at one players misfortune. My favorite trick-taker, hands down. Only critique is that the blue and purple colors confuse a lot of people in the OG version’s artwork - get used to calling out swords vs shields. The new artwork I like less because it’s less practical when playing (I like the numbers being large in the middle of the card.)
[microbadge=33173] Trick-taking Game Schadenfreude is a beautiful shakeup of the genre by focusing on being second-best on everything. The second-high card would win each trick, and at the end of the game, whoever had the second highest score would win the game. There's a lot of instinct to unlearn in your head, which I found delightful.
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