Expansió excel·lent que afegeix minis noves al joc i dóna encara més agilitat a les partides.
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1-7
70'
14
Moderate in-game text
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Scythe: The Wind Gambit
Order by 15:00 Italian time for same-day dispatch, Monday to Friday.
Delivery in Italy normally takes 1 business day, 2 for the islands.
Scythe: The Wind Gambit adds airships and new game resolutions for 1-7 players, enhancing the strategic experience in about 70 minutes. Published by Stonemaier Games, ages 14+.
The game game is in consignmentStock but only few copies are available
- 9 cards (70.0mmx110.0mm) [suggested by ichiruishu]
Scythe: The Wind Gambit, an expansion for Scythe, adds two new modules that can be played together or separately at any player count and with either the base game on its own or with other Scythe expansions:
• Airships: (1 miniature per faction; 16 tiles) An airship is a new type of unit that is distinctly different from characters, mechs, and workers. Unlike those units, airships never control territories. Airships are moved via a Move action, and rivers and lakes do not constrain their movement. Each airship has two randomly combined abilities (1 aggressive and 1 passive ability; same combo for all players).
• Resolutions: (8 tiles) The resolution module changes the way a game of Scythe ends. If you play with this module, ignore the standard end-game trigger (when a player places their sixth star, everything stops and the game ends). Instead, the resolution tile for the current game will determine when and how the game ends.
| Mechanics: | Area Control/Area Influence Point to Point Movement |
| Categories: | Economic Expansion for base-game Transportation War |
| Alternative names: | Scythe: Csapás a fellegekből Scythe: Gambito dos Ventos Scythe: Igrając z Wiatrem Scythe: Kolosse der Lüfte Scythe: Stratèges des cieux Scythe: The Wind Gambit Scythe: Titáni nebes Scythe: Vientos de guerra y paz Коса: Вітровий гамбіт Серп. Небесный Гамбит サイズ: 大鎌戦役 – 拡張 風に舞う策謀 鐮刀戰爭:風中的詭計 镰刀战争:风中的诡计 사이드 확장: 윈드 갬빗 사이쓰: 윈드 갬빗 |
| BARCODE: | 653341027702 |
| The item is in 4 carts In 9 wishlists In 10 collections This was seen 12152 times | |
- 9 cards (70.0mmx110.0mm) [suggested by ichiruishu]
Scythe: The Wind Gambit, an expansion for Scythe, adds two new modules that can be played together or separately at any player count and with either the base game on its own or with other Scythe expansions:
• Airships: (1 miniature per faction; 16 tiles) An airship is a new type of unit that is distinctly different from characters, mechs, and workers. Unlike those units, airships never control territories. Airships are moved via a Move action, and rivers and lakes do not constrain their movement. Each airship has two randomly combined abilities (1 aggressive and 1 passive ability; same combo for all players).
• Resolutions: (8 tiles) The resolution module changes the way a game of Scythe ends. If you play with this module, ignore the standard end-game trigger (when a player places their sixth star, everything stops and the game ends). Instead, the resolution tile for the current game will determine when and how the game ends.
| Mechanics: | Area Control/Area Influence Point to Point Movement |
| Categories: | Economic Expansion for base-game Transportation War |
| Alternative names: | Scythe: Csapás a fellegekből Scythe: Gambito dos Ventos Scythe: Igrając z Wiatrem Scythe: Kolosse der Lüfte Scythe: Stratèges des cieux Scythe: The Wind Gambit Scythe: Titáni nebes Scythe: Vientos de guerra y paz Коса: Вітровий гамбіт Серп. Небесный Гамбит サイズ: 大鎌戦役 – 拡張 風に舞う策謀 鐮刀戰爭:風中的詭計 镰刀战争:风中的诡计 사이드 확장: 윈드 갬빗 사이쓰: 윈드 갬빗 |
| BARCODE: | 653341027702 |
| The item is in 4 carts In 9 wishlists In 10 collections This was seen 12152 times | |
What players say
How many players it plays best with · 31 votes on BoardGameGeek
- 1 1 1 say it plays best, 14 recommend it, 8 do not recommend it
- 2 3 3 say it plays best, 17 recommend it, 7 do not recommend it
- 3 4 4 say it plays best, 22 recommend it, 1 do not recommend it
- 4 19 19 say it plays best, 8 recommend it, 0 do not recommend it
- 5 14 14 say it plays best, 9 recommend it, 1 do not recommend it
- 6 4 4 say it plays best, 10 recommend it, 9 do not recommend it
- 7 6 6 say it plays best, 6 recommend it, 10 do not recommend it
- 7+ 0 0 say it plays best, 0 recommend it, 18 do not recommend it
Best Suggested Not recommended
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A selection of reviews rated 8 or higher. BoardGameGeek. BGG ratings are not included in the uplay average.
Came for the airships stayed for the resolutions. Airships: 7 stars after 5 solo plays, improved to 9 stars after repeatedly using them in Rise of Fenris campaign scenarios (as suggested in the booklet) Resolutions: 10 stars. What a way to increase late game tension.
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