Language:
English
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Best with 1 players
15 of 23 votes
Player-recommended age: 14+
2 of 3 votes
2-8
120'
14
Some necessary text
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Shadows of Malice
Publisher: Devious Weasel Games
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Shadows of Malice
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40 cards of 45.0mm width and 68.0mm of height
158 cards of 63.5mm width and 88.0mm of height
Shadows of Malice is a cooperative game in which 2-8 players work to unseal hidden Wells of Light to prevent the shadow demon Xulthûl from gaining a physical form and overrunning the Realm of Aethos. The Wells are located in strongholds scattered throughout the Realm and defended by powerful Guardians. Over the centuries, many of the Wells have fallen Dark, but if the players can find and unseal the remaining Light Wells they prevent Xulthûl from gaining substance and win the game. If Xulthûl’s Shadows, however, manage to defile a single Light Well, the demon will gain a body and enter the Realm. If this happens, the players must defeat Xulthûl in battle to save the Realm. Players control avatars, heroic champions imbued with unique masteries over Light. Each turn, the players move through the Realm, confronting their fate, battling creatures with deadly abilities, and engaging the services of cities and mystics in order to gather the potions, treasure, and soulshards they will need to defeat the stronghold Guardians and unseal the Wells they protect. The Light or Dark nature of each Well is revealed only when its Guardian is defeated. Meanwhile, Xulthûl’s Shadows are thickening in the Shadow Realm and will enter the game at random times in random locations, seeking the one Well that will bring about the entrance of their master.
| Mechanics: | Co-operative Play Dice Rolling Hex-and-Counter Modular Board Role Playing Trading Variable Phase Order Variable Player Powers |
| Categories: | Adventure Fantasy |
| Alternative names: | |
| BARCODE: | 015568001604 |
| In 6 wishlists In 1 collection This was seen 8816 times | |
Shadows of Malice is a cooperative game in which 2-8 players work to unseal hidden Wells of Light to prevent the shadow demon Xulthûl from gaining a physical form and overrunning the Realm of Aethos. The Wells are located in strongholds scattered throughout the Realm and defended by powerful Guardians. Over the centuries, many of the Wells have fallen Dark, but if the players can find and unseal the remaining Light Wells they prevent Xulthûl from gaining substance and win the game. If Xulthûl’s Shadows, however, manage to defile a single Light Well, the demon will gain a body and enter the Realm. If this happens, the players must defeat Xulthûl in battle to save the Realm. Players control avatars, heroic champions imbued with unique masteries over Light. Each turn, the players move through the Realm, confronting their fate, battling creatures with deadly abilities, and engaging the services of cities and mystics in order to gather the potions, treasure, and soulshards they will need to defeat the stronghold Guardians and unseal the Wells they protect. The Light or Dark nature of each Well is revealed only when its Guardian is defeated. Meanwhile, Xulthûl’s Shadows are thickening in the Shadow Realm and will enter the game at random times in random locations, seeking the one Well that will bring about the entrance of their master.
40 cards of 45.0mm width and 68.0mm of height
158 cards of 63.5mm width and 88.0mm of height
| Mechanics: | Co-operative Play Dice Rolling Hex-and-Counter Modular Board Role Playing Trading Variable Phase Order Variable Player Powers |
| Categories: | Adventure Fantasy |
| Alternative names: | |
| BARCODE: | 015568001604 |
| In 6 wishlists In 1 collection This was seen 8816 times | |
What players say
How many players it plays best with · 23 votes on BoardGameGeek
- 1 15 15 say it plays best, 5 recommend it, 1 do not recommend it
- 2 7 7 say it plays best, 6 recommend it, 1 do not recommend it
- 3 4 4 say it plays best, 8 recommend it, 1 do not recommend it
- 4 4 4 say it plays best, 6 recommend it, 2 do not recommend it
- 5 3 3 say it plays best, 5 recommend it, 5 do not recommend it
- 6 2 2 say it plays best, 2 recommend it, 7 do not recommend it
- 7 2 2 say it plays best, 1 recommend it, 8 do not recommend it
- 8 2 2 say it plays best, 1 recommend it, 8 do not recommend it
- 8+ 0 0 say it plays best, 1 recommend it, 9 do not recommend it
Best Suggested Not recommended
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