Having all the same starting decks every game got really old. The same 8 Scouts and 2 Vipers every game. Scrap them all the first chance you get. Rinse and repeat. These Command Decks were a desperately needed expansion.
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Star Realms: Command Deck – The Union
Order by 15:00 Italian time for same-day dispatch, Monday to Friday.
Delivery in Italy normally takes 1 business day, 2 for the islands.
Star Realms: Command Deck – The Union allows you to play as a Legendary Commander in the Star Realms universe. This expansion includes a Commander card, 2 new score cards, 2 Gambit cards, and a mighty 8-cost mega-ship. Perfect for battles against other commanders or taking on multiple opponents with standard decks.
The game game is in consignmentStock but only few copies are available
- 18 cards (63.5mmx88.0mm) [suggested by giordano]
| Mechanics: | |
| Categories: | Card Games Expansion for base-game Science Fiction |
| Alternative names: | Star Realms: Command Deck – The Union Star Realms: Deck de Commandement – L'Union Star Realms: Mazo de Mando – El Vínculo |
| BARCODE: | 852613005541 |
| The item is in 2 carts In 3 wishlists In 1 collection This was seen 3007 times | |
- 18 cards (63.5mmx88.0mm) [suggested by giordano]
| Mechanics: | |
| Categories: | Card Games Expansion for base-game Science Fiction |
| Alternative names: | Star Realms: Command Deck – The Union Star Realms: Deck de Commandement – L'Union Star Realms: Mazo de Mando – El Vínculo |
| BARCODE: | 852613005541 |
| The item is in 2 carts In 3 wishlists In 1 collection This was seen 3007 times | |
What players say
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A selection of reviews rated 8 or higher. BoardGameGeek. BGG ratings are not included in the uplay average.
I've tried all the command decks once so far (either playing as or against) and they're a great way to play with more experienced players to get in to the action quicker. I'm not sure yet witch ones I prefere.
Yellow/green starting deck (12 cards + 2 gambits + 2 score cards), and 1 dual-faction ship for the Trade Deck. The deck consists of 2 ships for both factions, 4 Scouts, 1 Viper, and 3 other unaligned ships. Replaces the original starting deck, which is a very refreshing change, and also speeds up the game. Also, this is the way gambits should have been done the first time.
Our favorite head-to-head/attacking two-player deck building game (along with Hero Realms). Tons of variety can be added with the many available expansions. The command decks are well balanced and add a nice change to the game.
Starting deck with two colors and matching gambit cards. More powerful than regular start cards, so both players have to use command decks.
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