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Sword of Rome 5th Player Expansion
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7.03
BGG Vote: BGG Stats
Best with 5 players 7 of 7 votes Player-recommended age: 16+ 2 of 3 votes
2-5
360'
12
Extensive use of text

Sword of Rome 5th Player Expansion

A board game by Wray Ferrell
Publisher: GMT Games
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Sword of Rome 5th Player Expansion
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Card sleeves in this game Card sleeves in this game
57 cards of 63.5mm width and 88.0mm of height
1x (100 Pcs) Ultra-Pro: 100 Bustine Premium Standard European (66.7 x 92.1 mm) (81385)
Available
1x (100 Pcs) Ultra-Pro: 100 Bustine Standard (66.7 x 92.1 mm) (81126)
Available
2x (50 Pcs) Mayday Games: 50 Bustine Premium Standard (63.5 x 88 mm) (MDG7077)
Available
1x (100 Pcs) Mayday Games: 100 Bustine Standard (63.5 x 88 mm) (MDG7041)
To Order
1x (100 Pcs) Dragon Shield: 100 Bustine Standard (63.5 x 88 mm)
Few copies
1x (100 Pcs) Ultra-Pro: 100 Bustine Standard Pro-Fit (64 x 89 mm) (82712)
Available
2x (50 Pcs) Ultra-Pro: 50 Bustine Standard Gaming (66 x 91 mm) (82667)
Available
1x (100 Pcs) Mayday Games: 100 Bustine Almost a Penny (66 x 91 mm) (MDG7105)
Available
Description Description
This expansion kit for the award-winning Sword of Rome game adds Carthage as a player power and requires ownership of Sword of Rome. Carthage now has their own customized deck of 38 strategy cards plus there are 8 new events that replace cards in the Etruscan, Roman, and Greek decks. Additionally, Carthage has special powers that emphasize its historic strengths.

  • Carthage can hire mercenaries allowing lesser peoples to do the dirty job of fighting for them.
  • Carthage is the pre-eminent naval power of the era and has the ability to interdict any naval movement, blockade enemy cities, and provide supplies to allied cities under siege.
  • Carthage can also provide the use of its ships to allies, allowing them to move great distances to launch unexpected attacks.
Perhaps Carthage will ally with the Greeks and sweep north using their combined navies to turn the tide, but what of Sicily? It now provides reinforcements and VPs for conquering it for both the Greeks and Carthage, but at a severe cost to the side that is denied the island. Perhaps the Greek player has allied with you just to encourage you to sail to Rome so he can launch a Sicilian campaign. And what of failure? The Carthaginian general who has the audacity to lose a battle may be crucified for his incompetence. The generals who survive always keep in mind that their mercenaries' loyalty lie not with Carthage, but with silver and gold.
Additional information Additional information
Mechanics: Campaign/Battle Card Driven Dice Rolling Point to Point Movement Variable Player Powers
Categories: Historical Political/Negotiation Exploration War
Alternative names:
BARCODE: ?????????
In 1 wishlist In 2 collections This was seen 5677 times
Description Description
This expansion kit for the award-winning Sword of Rome game adds Carthage as a player power and requires ownership of Sword of Rome. Carthage now has their own customized deck of 38 strategy cards plus there are 8 new events that replace cards in the Etruscan, Roman, and Greek decks. Additionally, Carthage has special powers that emphasize its historic strengths.

  • Carthage can hire mercenaries allowing lesser peoples to do the dirty job of fighting for them.
  • Carthage is the pre-eminent naval power of the era and has the ability to interdict any naval movement, blockade enemy cities, and provide supplies to allied cities under siege.
  • Carthage can also provide the use of its ships to allies, allowing them to move great distances to launch unexpected attacks.
Perhaps Carthage will ally with the Greeks and sweep north using their combined navies to turn the tide, but what of Sicily? It now provides reinforcements and VPs for conquering it for both the Greeks and Carthage, but at a severe cost to the side that is denied the island. Perhaps the Greek player has allied with you just to encourage you to sail to Rome so he can launch a Sicilian campaign. And what of failure? The Carthaginian general who has the audacity to lose a battle may be crucified for his incompetence. The generals who survive always keep in mind that their mercenaries' loyalty lie not with Carthage, but with silver and gold.
Card sleeves in this game Card sleeves in this game
57 cards of 63.5mm width and 88.0mm of height
1x (100 Pcs) Ultra-Pro: 100 Bustine Premium Standard European (66.7 x 92.1 mm) (81385)
Available
1x (100 Pcs) Ultra-Pro: 100 Bustine Standard (66.7 x 92.1 mm) (81126)
Available
2x (50 Pcs) Mayday Games: 50 Bustine Premium Standard (63.5 x 88 mm) (MDG7077)
Available
1x (100 Pcs) Mayday Games: 100 Bustine Standard (63.5 x 88 mm) (MDG7041)
To Order
1x (100 Pcs) Dragon Shield: 100 Bustine Standard (63.5 x 88 mm)
Few copies
1x (100 Pcs) Ultra-Pro: 100 Bustine Standard Pro-Fit (64 x 89 mm) (82712)
Available
2x (50 Pcs) Ultra-Pro: 50 Bustine Standard Gaming (66 x 91 mm) (82667)
Available
1x (100 Pcs) Mayday Games: 100 Bustine Almost a Penny (66 x 91 mm) (MDG7105)
Available
Additional information Additional information
Mechanics: Campaign/Battle Card Driven Dice Rolling Point to Point Movement Variable Player Powers
Categories: Historical Political/Negotiation Exploration War
Alternative names:
BARCODE: ?????????
In 1 wishlist In 2 collections This was seen 5677 times
Frequently bought together Frequently bought together

What players say

How many players it plays best with · 7 votes on BoardGameGeek

  • 1 0 0 say it plays best, 2 recommend it, 3 do not recommend it
  • 2 0 0 say it plays best, 2 recommend it, 3 do not recommend it
  • 3 0 0 say it plays best, 2 recommend it, 3 do not recommend it
  • 4 2 2 say it plays best, 1 recommend it, 2 do not recommend it
  • 5 7 7 say it plays best, 0 recommend it, 0 do not recommend it
  • 5+ 0 0 say it plays best, 1 recommend it, 3 do not recommend it

Best Suggested Not recommended

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