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Vietnam: 1965-1975 (Gmt Edition) box — strategic board game by GMT Games for 2 players
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Vietnam: 1965-1975 (Gmt Edition)

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Vietnam: 1965-1975 (Gmt Edition) is a strategic board game for 2 players aged 12+, simulating the Vietnam conflict with military operations and resource management mechanics.

A board game by Nick Karp
Publisher: GMT Games
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Vietnam: 1965-1975 (Gmt Edition)
Das Spiel ist im Kommissionslager, aber es sind nur wenige Exemplare verfügbar Das Spiel ist im Kommissionslager, aber es sind nur wenige Exemplare verfügbar
-20%
79,99€

Sale Price

IT Free
Description Description
An updated reimplementation of the Victory Games' classic. There are several small scenarios and a couple of campaign games. Each year is divided into four seasons (Spring, Summer, Fall, and Winter), and each season has two turns (so, roughly 6 weeks per turn). The map scale is roughly 6 miles per hex and units are, generally, battalions or regiments. During the operational phase, players take turns (who gets to operate is determined by the NLF player) conducting operations with their units to destroy the enemy, clear the roads, take towns and cities, or just reposition units. In the Campaign Game, during Seasonal Interphases, each player decides whether and how many additional units and/or resources to bring in to the fight. The game features hidden VC units, airmobility, riverines, national morale, pacification, ARVN effectiveness, and many other nuances that allow the player to grasp the some of the experience of what it might have been like to conduct the war in Vietnam. This simulation game re-creates the longest, most complex, and least understood conflict in US history in all of its military and political aspects. The rules include detailed treatment of movement, terrain, search and destroy operations, special operations, firepower, airmobility, riverines, brigade-level formations, limited intelligence, and auxiliary units in each scenario. This edition changes some of the rules as well as clarifications. Components will also be upgraded from the original printing. COMPONENTS 3" box 3 22"x34" maps (approx. 66"x40" total map area) Rulebook Playbook 8 x 8.5 x 11 player aid cards 2 x 11x17 Seasonal Interphase 2 x 11x17 folding Operations Player Aid Card 4 sheets 9/16" counters 2 sheets 1/2" counters
Additional information Additional information
Mechanics: Simulation
Categories: War War
Alternative names:
BARCODE: 817054012329
In 2 collections This was seen 3594 times
Description Description
An updated reimplementation of the Victory Games' classic. There are several small scenarios and a couple of campaign games. Each year is divided into four seasons (Spring, Summer, Fall, and Winter), and each season has two turns (so, roughly 6 weeks per turn). The map scale is roughly 6 miles per hex and units are, generally, battalions or regiments. During the operational phase, players take turns (who gets to operate is determined by the NLF player) conducting operations with their units to destroy the enemy, clear the roads, take towns and cities, or just reposition units. In the Campaign Game, during Seasonal Interphases, each player decides whether and how many additional units and/or resources to bring in to the fight. The game features hidden VC units, airmobility, riverines, national morale, pacification, ARVN effectiveness, and many other nuances that allow the player to grasp the some of the experience of what it might have been like to conduct the war in Vietnam. This simulation game re-creates the longest, most complex, and least understood conflict in US history in all of its military and political aspects. The rules include detailed treatment of movement, terrain, search and destroy operations, special operations, firepower, airmobility, riverines, brigade-level formations, limited intelligence, and auxiliary units in each scenario. This edition changes some of the rules as well as clarifications. Components will also be upgraded from the original printing. COMPONENTS 3" box 3 22"x34" maps (approx. 66"x40" total map area) Rulebook Playbook 8 x 8.5 x 11 player aid cards 2 x 11x17 Seasonal Interphase 2 x 11x17 folding Operations Player Aid Card 4 sheets 9/16" counters 2 sheets 1/2" counters
Additional information Additional information
Mechanics: Simulation
Categories: War War
Alternative names:
BARCODE: 817054012329
In 2 collections This was seen 3594 times

What players say

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A selection of reviews rated 8 or higher. BoardGameGeek. BGG ratings are not included in the uplay average.

elvilalta BGG user
10.0/10

It is a complex game, but brilliant. If you like tactical games with some strategic impact this is for you.

HawkSpeed BGG user
10.0/10

Outstanding game. Combat is very fluid with both sides able to move around quickly. The real magic of the game is in either of the campaigns. While the record keeping was difficult to get my head around I created a JavaScript enabled Google Sheet version to aid in this https://docs.google.com/spreadsheets/d/1Q4Eg-fg0WsfU6UFZz_ovyaGnbsftpl3PScNQ-57jd4M/copy

Lucio_Voreno BGG user
10.0/10

Tenía la antigua edición de este juego y le he cambiado la calificación a 9.5 porque esta de GMT la mejora en componentes y se lleva mi único 10

mtngrown BGG user
9.5/10

Game 3. Operation Starlite 2. Redid the example playthrough from the Playbook for the second time. I'm ready for another actual play of the game. Also, I'm recording total plays regardless of edition.

RogerDHyman BGG user
9.0/10

The definitive game on the Vietnam War. A true "desert-island game". If only my gaming time were unlimited I would devote the necessary time to the Campaign Game. Still, a worthy addition to the genre.

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