This is my favorite expansion to the original Settlers of Catan game. Gaining the Commodities and building the City expansions to create a Citadel is so exciting. I play this any time I can talk my friends and family into it.
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3-4
90'
12
Moderater Text im Spiel
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Catan: Città e Cavalieri
Order by 15:00 Italian time for same-day dispatch, Monday to Friday.
Delivery in Italy normally takes 1 business day, 2 for the islands.
Adds knights to defend against barbarian invaders and city improvements granting benefits. Strategic board game for 3-4 players, 90 minutes duration, ages 12+.
Das Spiel ist im Kommissionslager, aber es sind nur wenige Exemplare verfügbar
Sale Price
Belongs to the Catan Series.
The game changes the base game in three main ways:
First, there are 3 new commodities in the game, distinct from resources - paper, cloth, and coins, which can be acquired from Forest, Meadow, and Mountain spaces, respectively. Cities that would normally produce two of one of those resources instead produce 1 resource and 1 of the corresponding commodity. (To make commodities easier to obtain, each player starts the game with 1 city and 1 settlement on the board.) These commodities allow players to build city improvements that confer various advantages and eventually points.
Second, the deck of development cards is replaced by three different decks, each corresponding to one of the commodities. Building city improvements gives players a chance to draw these cards with every roll of the dice. Building more improvements will increase these chances, but cards cannot be bought directly in any way. These cards are similar to the development cards in the base game, but with a wider range of effects. (Some cards are balanced better as well - the new Resource Monopoly card, for example, can take no more than 2 of the named resource from any one player.)
Finally, players can also build knights on the island along their network of roads. These knights can be used to claim certain intersections and move the Robber (taking the place of Soldier cards), but are also used to defend the island from periodic barbarian attacks. If the island is successfully defended, the player(s) with the most knights are rewarded. If not, the player(s) with the fewest knights each have a city downgraded to a settlement.
| Mechanics: | Dice Rolling Memory Trading Modular Board Hand Management Costruzione reti e percorsi |
| Categories: | Medieval Expansion for base-game Negoziazione |
| Alternative names: | |
| BARCODE: | 8059386296486 |
| The item is in 10 carts In 1 wishlist This was seen 2825 times | |
Belongs to the Catan Series.
The game changes the base game in three main ways:
First, there are 3 new commodities in the game, distinct from resources - paper, cloth, and coins, which can be acquired from Forest, Meadow, and Mountain spaces, respectively. Cities that would normally produce two of one of those resources instead produce 1 resource and 1 of the corresponding commodity. (To make commodities easier to obtain, each player starts the game with 1 city and 1 settlement on the board.) These commodities allow players to build city improvements that confer various advantages and eventually points.
Second, the deck of development cards is replaced by three different decks, each corresponding to one of the commodities. Building city improvements gives players a chance to draw these cards with every roll of the dice. Building more improvements will increase these chances, but cards cannot be bought directly in any way. These cards are similar to the development cards in the base game, but with a wider range of effects. (Some cards are balanced better as well - the new Resource Monopoly card, for example, can take no more than 2 of the named resource from any one player.)
Finally, players can also build knights on the island along their network of roads. These knights can be used to claim certain intersections and move the Robber (taking the place of Soldier cards), but are also used to defend the island from periodic barbarian attacks. If the island is successfully defended, the player(s) with the most knights are rewarded. If not, the player(s) with the fewest knights each have a city downgraded to a settlement.
| Mechanics: | Dice Rolling Memory Trading Modular Board Hand Management Costruzione reti e percorsi |
| Categories: | Medieval Expansion for base-game Negoziazione |
| Alternative names: | |
| BARCODE: | 8059386296486 |
| The item is in 10 carts In 1 wishlist This was seen 2825 times | |
What players say
How many players it plays best with · 186 votes on BoardGameGeek
- 1 0 0 say it plays best, 0 recommend it, 139 do not recommend it
- 2 5 5 say it plays best, 19 recommend it, 125 do not recommend it
- 3 85 85 say it plays best, 85 recommend it, 6 do not recommend it
- 4 121 121 say it plays best, 49 recommend it, 6 do not recommend it
- 4+ 8 8 say it plays best, 13 recommend it, 101 do not recommend it
Best Suggested Not recommended
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A selection of reviews rated 8 or higher. BoardGameGeek. BGG ratings are not included in the uplay average.
Juego excelente para complementar el catan base de forma perfecta. Agrega mas mayor interacción con los demás jugadores. Es excelente de 3 jugadores.
Best expansion of Settlers by far. Really makes the game so fun and adds so much depth. Really won’t play Settlers without Cities and Knights.
Besides chess, the all-time champ, this game gets my vote as the most satisfying and well-rounded experience out there. It's a marvelous competition to acquire as much territory and resources as you can, while avoiding robbers and pirates and knights whose loyalties are often divided. It's a must have in anyone's collection.
Thought catan base was great, then tried this and holly shit this is just great! Extra complexity, extra stress and really fun to play!
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