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7.16
BGG Vote: BGG Stats
LANGUAGE-DK
4
30'
14
Some necessary text

Tyvenes By

A board game by Kenneth Bested Jesper Bæk Jørgensen Martin Buchwald Martin Hansson Mathias Gudmann Denni Pedersen Carsten Stokbæk
Publisher: Game InVentorS
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Description Description

City of Thieves (Tyvenes By) is a semi-casual game for 4 players. It incorporates aspects from both sides of the spectrum - from advanced to easy and family friendly. You control a gang of thieves in a medieval city. Your thieves are represented with cards, reaching from 1 to 4 in experience. 4 being the best. The city consists of 4 shops and the kings castle. The butcher, blacksmith, the market and the bank are all available targets to rob each round and hold a fixed amount of gold coins. The goal is to steal these coins, which all four gangs compete about - or sometimes have to split. The core elements are bluff, strategy and luck, as you put down your theif-cards face down, and mix their experience with dice rolls. The dice are put on top of the cards, showing only the half truth of what you are up against. In the beginning of each round a "day card" is drawn and read aloud. This will have some kind of random effect on the city of a specific shop. The same thing happens at the end of a round with a "night card". These two random effects often lead to fun combinations. At the end of this, an underground auction house opens, allowing you to spend your coin on new thieves for your gang. Ultimately your goal is to grow your gang big enough to steal the kings crown jewels from the castle - in a similar way to how you steal from the city shops.

Additional information Additional information
Mechanics: Area Control/Area Influence Auction/Bidding Card Drafting Dice Rolling
Categories: Bluffing Dice Economic Fantasy Medieval
Alternative names:
This was seen 928 times
Description Description

City of Thieves (Tyvenes By) is a semi-casual game for 4 players. It incorporates aspects from both sides of the spectrum - from advanced to easy and family friendly. You control a gang of thieves in a medieval city. Your thieves are represented with cards, reaching from 1 to 4 in experience. 4 being the best. The city consists of 4 shops and the kings castle. The butcher, blacksmith, the market and the bank are all available targets to rob each round and hold a fixed amount of gold coins. The goal is to steal these coins, which all four gangs compete about - or sometimes have to split. The core elements are bluff, strategy and luck, as you put down your theif-cards face down, and mix their experience with dice rolls. The dice are put on top of the cards, showing only the half truth of what you are up against. In the beginning of each round a "day card" is drawn and read aloud. This will have some kind of random effect on the city of a specific shop. The same thing happens at the end of a round with a "night card". These two random effects often lead to fun combinations. At the end of this, an underground auction house opens, allowing you to spend your coin on new thieves for your gang. Ultimately your goal is to grow your gang big enough to steal the kings crown jewels from the castle - in a similar way to how you steal from the city shops.

Additional information Additional information
Mechanics: Area Control/Area Influence Auction/Bidding Card Drafting Dice Rolling
Categories: Bluffing Dice Economic Fantasy Medieval
Alternative names:
This was seen 928 times