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6.94
Ocena BGG: BGG Stats
LANGUAGE-UK LANGUAGE-ES
3-8
40'
10
Niezależny od języka

1500 m

Gra planszowa pt Eduardo Crespo
Wydawca: Lucky loser
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1500 m
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Opis Opis
The legendary distance and one of the most famous track& field races, is the 1500 meters. In this game, you're one of the 8 runners in a 1500 m race . . 1500 m has a luck-free movement system and uses euro mechanics (bidding and management). Players always choose in every round how much they advance. But you´ll have to manage your 100 mental strenght points all over the race. Each round has 3 phases: 1. Cards phase. Each player chooses a movement card and there`s a simultaneous bid (using mental strenght points) for winning an advantage action. 2. Pace phase. Each player can keep, increase or dicrease his/ her current pace (spending mental strenght points). 3. Extra mental strenght points cost phase. Runners spend extra mental stenght points because of wear and according to their positions. Using your strategy correctly and knowing when to risk, you can become the next 1500 m champion. The game includes: dummy runners rules to complete the number of players wanted 800 meters rules if you want a shorter race.
Dalsze informacje Dalsze informacje
Mechanika: Aukcje i oferty Symulacji Jednoczesny wybór działań
Kategorie: Wyścig Tematyczne
Alternatywne nazwy:
BARCODE: 8425402278987
Na liście życzeń 3__TOK_1__ Obejrzano go 5877__TOK_1__ razy
Opis Opis
The legendary distance and one of the most famous track& field races, is the 1500 meters. In this game, you're one of the 8 runners in a 1500 m race . . 1500 m has a luck-free movement system and uses euro mechanics (bidding and management). Players always choose in every round how much they advance. But you´ll have to manage your 100 mental strenght points all over the race. Each round has 3 phases: 1. Cards phase. Each player chooses a movement card and there`s a simultaneous bid (using mental strenght points) for winning an advantage action. 2. Pace phase. Each player can keep, increase or dicrease his/ her current pace (spending mental strenght points). 3. Extra mental strenght points cost phase. Runners spend extra mental stenght points because of wear and according to their positions. Using your strategy correctly and knowing when to risk, you can become the next 1500 m champion. The game includes: dummy runners rules to complete the number of players wanted 800 meters rules if you want a shorter race.
Dalsze informacje Dalsze informacje
Mechanika: Aukcje i oferty Symulacji Jednoczesny wybór działań
Kategorie: Wyścig Tematyczne
Alternatywne nazwy:
BARCODE: 8425402278987
Na liście życzeń 3__TOK_1__ Obejrzano go 5877__TOK_1__ razy
Często kupowane razem Często kupowane razem