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2-4
30'
10
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Bear Necessities: L'orsetto indispensabile
Bear Necessities is a strategic card game where you build a unique village over 12 rounds. Each turn you choose two cards and place them in your grid: the right position triggers chain effects that multiply points. Combine tactics, planning, and hand management to win. Perfect for 2-4 players ages 10+.
Bear Necessities is a welcoming and strategic card game by Johan Benvenuto and Gricha German, illustrated by Kerri Aitken. Over 12 rounds you draw cards from a deck of Bears, animals, plants, buildings and everyday objects and carefully place them in your village: the right position transforms a single card into many points, and the highest scores come from the most clever placements.
Each round all players secretly choose two cards from their hand: one is placed in their own village, the other set aside face down in reserve. When you place a card, its effect activates and all adjacent cards horizontally and vertically also activate in a chain.
After scoring, remaining cards in hand pass to the player on your left; in the next round you combine them with the one held in reserve. After the fourth and eighth rounds hands are emptied and everyone chooses whether to keep the card in reserve by drawing four new ones, or discard it and draw five.
Over 12 rounds each player completes a village of 12 cards in a 4×3 grid: careful placement can transform a single card into a rain of points. The player with the most Victory Points wins.
Contents: 96 cards, 100 Victory Point tokens, 20 wooden bees, rulebook.
| Mechanics: | Draft chiuso Hand Management Simultaneous Action Selection |
| Categories: | Animals Card Games City Building |
| Alternative names: | |
| BARCODE: | ????????? |
| This was seen 20 times | |
Bear Necessities is a welcoming and strategic card game by Johan Benvenuto and Gricha German, illustrated by Kerri Aitken. Over 12 rounds you draw cards from a deck of Bears, animals, plants, buildings and everyday objects and carefully place them in your village: the right position transforms a single card into many points, and the highest scores come from the most clever placements.
Each round all players secretly choose two cards from their hand: one is placed in their own village, the other set aside face down in reserve. When you place a card, its effect activates and all adjacent cards horizontally and vertically also activate in a chain.
After scoring, remaining cards in hand pass to the player on your left; in the next round you combine them with the one held in reserve. After the fourth and eighth rounds hands are emptied and everyone chooses whether to keep the card in reserve by drawing four new ones, or discard it and draw five.
Over 12 rounds each player completes a village of 12 cards in a 4×3 grid: careful placement can transform a single card into a rain of points. The player with the most Victory Points wins.
Contents: 96 cards, 100 Victory Point tokens, 20 wooden bees, rulebook.
| Mechanics: | Draft chiuso Hand Management Simultaneous Action Selection |
| Categories: | Animals Card Games City Building |
| Alternative names: | |
| BARCODE: | ????????? |
| This was seen 20 times | |
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